
About
Thick finished oak switchboard end cheek with raised copper border rails and a broad ground edge, suitable for terminating adjacent switchboard bays. Dimensions 0.15 × 1.70 × 0.76 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Fictional decommissioned telephone exchange in dark oak, aged ivory, black steel and oxidized copper. Static mechanisms and original index marks; no operational or electrical claims. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Switchboard End Panel (Abandoned Telephone Exchange)” asset in my project. Model: https://cdn.3dassets.dev/assets/31976/v1/model.glb Asset page: https://3dassets.dev/assets/abandoned-telephone-exchange-switchboard-end-panel-62bcf2ae Description: Thick finished oak switchboard end cheek with raised copper border rails and a broad ground edge, suitable for terminating adjacent switchboard bays. - Dimensions (X × Y × Z): 0.149 × 1.7 × 0.76 metres - Triangles: 1.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31976/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Switchboard End Panel (Abandoned Telephone Exchange)
Thick finished oak switchboard end cheek with raised copper border rails and a broad ground edge, suitable for terminating adjacent switchboard bays.