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Walkable demo

Open Ocean and Deep Sea Life

Walk a seabed transect past whales, sharks, rays, turtles, schooling fish, jellies and a deep sea vent field, all at full metre scale.

About

A walkable seabed transect through the pack, from inshore turtles and silver schools past whales and sharks to a deep sea vent field, with the pelagic water column as the northern backdrop.

What is placed. All 44 published members: every whale, shark, ray, turtle, schooling fish, cephalopod, jelly, the sea lion, otter, porpoise and dugong, plus sand ridges as dunes, basalt outcrops as reef shoulders, vent chimneys with vent fields, and the water column backdrop. Small fish repeat as schools and dunes repeat as ground cover to reach 200 placements.

What moves. Nothing. This pack ships zero animation clips, so every placement rides the implicit proximity default with nothing to play. The breaching humpback, resting turtle, otter and rock octopus are posed studies and are flagged off so a future clip never fires on them by accident.

What is static and why. Everything is static because the models are static studies: there are no rigid node clips to drive, and water itself is not a rigid node, so the sea is sand, sky and fog rather than geometry. Small deep sea animals sit on vent field tops and ridge tops at the surface height of their host, never floating.

What is not placed and why. Nothing is left out: all 44 members are placed. The pack holds 44 designs, so the 48 distinct aspiration for larger packs does not apply here; density comes from repeated schools, dunes and jellies instead.

Every piece here is a published model from the pack, placed by hand. Walk with the keys or touch, and approach a piece to see it move if it has animation. Colliders, navigation and gameplay are yours to add.

Points of interest

Use with an AI agent

Copy this prompt into your AI chat to rebuild the layout, then describe what to change.

Rebuild the "Open Ocean and Deep Sea Life" demo scene from the Ocean Animals: Whales, Sharks and Fish pack in my project.

Layout (JSON, every placement with its CDN URL): https://3dassets.dev/api/v1/demos/open-ocean-and-deep-sea-life
Pack manifest: https://3dassets.dev/api/v1/packs/open-ocean-and-deep-sea-life
Demo page: https://3dassets.dev/demos/open-ocean-and-deep-sea-life

- 230 placements of 44 models; units are metres, +Y up, rotation is yaw in degrees about +Y
- Spawn at (0, 0, 18) facing 180 degrees; eye height 1.6 m
- Licence: CC0 1.0 Universal (no attribution required)
- Loading: three.js GLTFLoader, one load per distinct model, cloned per placement; no decoders required

Also available as JSON or Markdown, and via the MCP server.

Common questions

How do I use Open Ocean and Deep Sea Life with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the scene and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Walk the scene here with the keys or touch to see how the pack fits together. To build it yourself, download the pack with the button, then copy the "Copy for AI agent" prompt: it links the layout JSON, which lists every placement with its position, rotation and CDN URL, so an assistant connected to the MCP server can rebuild the scene in your engine and change it to order.

MCP server setup

Which game engines and tools can I use Open Ocean and Deep Sea Life with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. Every model in the scene is a self-contained binary glTF (.glb) with textures embedded, so each is one file to import and no plugin, converter or decoder to install first.
How do I import this scene into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Open Ocean and Deep Sea Life in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every scene on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The pack behind it has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Is the demo itself a file I can download?
No, and it does not need to be. A demo is a layout of the pack's published models composed in your browser from the CDN, so there is no extra file to fetch. Download the pack for the models, and take the layout JSON linked above for the placements: together they are the whole scene, and an AI agent can rebuild it from those two links.
Can I change the scene, or add gameplay to it?
Yes. The layout is plain data in metres, so move, add or remove placements freely in your own engine. Colliders, navigation and gameplay are yours to add: the demo shows what the pack looks like assembled, and your game decides how it plays.

Models in this demo

sand ridge (Ocean Animals: Whales, Sharks and Fish)

sand ridge (Ocean Animals: Whales, Sharks and Fish)

sand ridge as a static seabed geology prop.

@3dassets864 tris · 9 ↓
basalt outcrop (Ocean Animals: Whales, Sharks and Fish)

basalt outcrop (Ocean Animals: Whales, Sharks and Fish)

basalt outcrop as a static seabed geology prop.

@3dassets720 tris · 9 ↓
blue whale (Ocean Animals: Whales, Sharks and Fish)

blue whale (Ocean Animals: Whales, Sharks and Fish)

blue whale swimming with species-specific head, paired fins and horizontal flukes.

@3dassets1.6k tris · 11 ↓
humpback whale (Ocean Animals: Whales, Sharks and Fish)

humpback whale (Ocean Animals: Whales, Sharks and Fish)

humpback whale swimming with species-specific head, paired fins and horizontal flukes.

@3dassets3.1k tris · 13 ↓
humpback breaching (Ocean Animals: Whales, Sharks and Fish)

humpback breaching (Ocean Animals: Whales, Sharks and Fish)

Humpback whale with long flippers and lifted breaching pose.

@3dassets3.1k tris · 11 ↓
sperm whale (Ocean Animals: Whales, Sharks and Fish)

sperm whale (Ocean Animals: Whales, Sharks and Fish)

sperm whale swimming with species-specific head, paired fins and horizontal flukes.

@3dassets1.6k tris · 8 ↓
orca (Ocean Animals: Whales, Sharks and Fish)

orca (Ocean Animals: Whales, Sharks and Fish)

orca swimming with species-specific head, paired fins and horizontal flukes.

@3dassets2.0k tris · 10 ↓
pilot whale (Ocean Animals: Whales, Sharks and Fish)

pilot whale (Ocean Animals: Whales, Sharks and Fish)

pilot whale swimming with species-specific head, paired fins and horizontal flukes.

@3dassets1.9k tris · 8 ↓
harbour porpoise (Ocean Animals: Whales, Sharks and Fish)

harbour porpoise (Ocean Animals: Whales, Sharks and Fish)

harbour porpoise swimming with species-specific head, paired fins and horizontal flukes.

@3dassets1.6k tris · 10 ↓
dugong (Ocean Animals: Whales, Sharks and Fish)

dugong (Ocean Animals: Whales, Sharks and Fish)

dugong with downturned muzzle, paddle flippers and broad flukes.

@3dassets2.4k tris · 9 ↓
whale shark (Ocean Animals: Whales, Sharks and Fish)

whale shark (Ocean Animals: Whales, Sharks and Fish)

whale shark swimming with species-specific head, paired fins and tail-fin profile.

@3dassets1.6k tris · 10 ↓
basking shark (Ocean Animals: Whales, Sharks and Fish)

basking shark (Ocean Animals: Whales, Sharks and Fish)

basking shark swimming with species-specific head, paired fins and tail-fin profile.

@3dassets2.7k tris · 8 ↓
great white shark (Ocean Animals: Whales, Sharks and Fish)

great white shark (Ocean Animals: Whales, Sharks and Fish)

great white shark swimming with species-specific head, paired fins and tail-fin profile.

@3dassets1.6k tris · 13 ↓
scalloped hammerhead (Ocean Animals: Whales, Sharks and Fish)

scalloped hammerhead (Ocean Animals: Whales, Sharks and Fish)

scalloped hammerhead swimming with species-specific head, paired fins and tail-fin profile.

@3dassets1.9k tris · 12 ↓
tiger shark (Ocean Animals: Whales, Sharks and Fish)

tiger shark (Ocean Animals: Whales, Sharks and Fish)

tiger shark swimming with species-specific head, paired fins and tail-fin profile.

@3dassets1.6k tris · 8 ↓
mako shark (Ocean Animals: Whales, Sharks and Fish)

mako shark (Ocean Animals: Whales, Sharks and Fish)

mako shark swimming with species-specific head, paired fins and tail-fin profile.

@3dassets1.6k tris · 8 ↓
ocean sunfish (Ocean Animals: Whales, Sharks and Fish)

ocean sunfish (Ocean Animals: Whales, Sharks and Fish)

Ocean sunfish with deep laterally flattened oval body, truncated clavus and opposing dorsal and anal fins.

@3dassets1.1k tris · 11 ↓
blue marlin (Ocean Animals: Whales, Sharks and Fish)

blue marlin (Ocean Animals: Whales, Sharks and Fish)

blue marlin swimming with species-specific head, paired fins and tail-fin profile.

@3dassets1.8k tris · 9 ↓
swordfish (Ocean Animals: Whales, Sharks and Fish)

swordfish (Ocean Animals: Whales, Sharks and Fish)

swordfish swimming with species-specific head, paired fins and tail-fin profile.

@3dassets1.8k tris · 11 ↓
manta ray (Ocean Animals: Whales, Sharks and Fish)

manta ray (Ocean Animals: Whales, Sharks and Fish)

manta ray with flattened swimming disc, broad pectoral wings and whip tail.

@3dassets1.5k tris · 12 ↓
southern stingray (Ocean Animals: Whales, Sharks and Fish)

southern stingray (Ocean Animals: Whales, Sharks and Fish)

southern stingray with flattened swimming disc, broad pectoral wings and whip tail.

@3dassets972 tris · 9 ↓
eagle ray (Ocean Animals: Whales, Sharks and Fish)

eagle ray (Ocean Animals: Whales, Sharks and Fish)

eagle ray with flattened swimming disc, broad pectoral wings and whip tail.

@3dassets3.4k tris · 9 ↓
green sea turtle (Ocean Animals: Whales, Sharks and Fish)

green sea turtle (Ocean Animals: Whales, Sharks and Fish)

Green sea turtle with scuted domed shell, head and four swimming flippers.

@3dassets1.5k tris · 13 ↓
leatherback turtle (Ocean Animals: Whales, Sharks and Fish)

leatherback turtle (Ocean Animals: Whales, Sharks and Fish)

Leatherback turtle with longitudinal shell ridges, head and four swimming flippers.

@3dassets2.5k tris · 10 ↓
sea turtle resting (Ocean Animals: Whales, Sharks and Fish)

sea turtle resting (Ocean Animals: Whales, Sharks and Fish)

Green sea turtle with scuted domed shell, head and four folded flippers.

@3dassets1.5k tris · 12 ↓
california sea lion (Ocean Animals: Whales, Sharks and Fish)

california sea lion (Ocean Animals: Whales, Sharks and Fish)

california sea lion with upright neck and supporting front flippers.

@3dassets2.4k tris · 13 ↓
sea otter floating (Ocean Animals: Whales, Sharks and Fish)

sea otter floating (Ocean Animals: Whales, Sharks and Fish)

sea otter floating with upturned belly, webbed hind feet and folded forepaws.

@3dassets4.6k tris · 10 ↓
common octopus (Ocean Animals: Whales, Sharks and Fish)

common octopus (Ocean Animals: Whales, Sharks and Fish)

common octopus with mantle, visible eyes and 8 tapering arms.

@3dassets4.4k tris · 14 ↓
octopus on rock (Ocean Animals: Whales, Sharks and Fish)

octopus on rock (Ocean Animals: Whales, Sharks and Fish)

common octopus with mantle, visible eyes and 8 tapering arms resting across a basalt rock.

@3dassets4.5k tris · 10 ↓
giant squid (Ocean Animals: Whales, Sharks and Fish)

giant squid (Ocean Animals: Whales, Sharks and Fish)

giant squid with mantle, visible eyes and 10 tapering arms.

@3dassets5.2k tris · 8 ↓
Pelagic water column (Ocean Animals: Whales, Sharks and Fish)

Pelagic water column (Ocean Animals: Whales, Sharks and Fish)

Blue whale, orca and tuna at true relative lengths in a separated open-water arrangement.

@3dassets6.8k tris · 19 ↓
hydrothermal vent chimney (Ocean Animals: Whales, Sharks and Fish)

hydrothermal vent chimney (Ocean Animals: Whales, Sharks and Fish)

hydrothermal vent chimney as a static seabed geology prop.

@3dassets1.3k tris · 9 ↓
Deep-sea vent field (Ocean Animals: Whales, Sharks and Fish)

Deep-sea vent field (Ocean Animals: Whales, Sharks and Fish)

Vents and basalt under static deep-sea animal studies, composed at true relative scale.

@3dassets16.8k tris · 10 ↓
bluefin tuna (Ocean Animals: Whales, Sharks and Fish)

bluefin tuna (Ocean Animals: Whales, Sharks and Fish)

bluefin tuna swimming with species-specific head, paired fins and tail-fin profile.

@3dassets1.6k tris · 10 ↓
mahi mahi (Ocean Animals: Whales, Sharks and Fish)

mahi mahi (Ocean Animals: Whales, Sharks and Fish)

mahi mahi swimming with species-specific head, paired fins and tail-fin profile.

@3dassets1.6k tris · 10 ↓
barracuda (Ocean Animals: Whales, Sharks and Fish)

barracuda (Ocean Animals: Whales, Sharks and Fish)

barracuda swimming with species-specific head, paired fins and tail-fin profile.

@3dassets1.6k tris · 10 ↓
flying fish (Ocean Animals: Whales, Sharks and Fish)

flying fish (Ocean Animals: Whales, Sharks and Fish)

flying fish swimming with species-specific head, paired fins and tail-fin profile.

@3dassets1.6k tris · 11 ↓
moon jellyfish (Ocean Animals: Whales, Sharks and Fish)

moon jellyfish (Ocean Animals: Whales, Sharks and Fish)

moon jellyfish with rounded bell and eight trailing static tentacles; opaque material study.

@3dassets2.5k tris · 10 ↓
portuguese man o war (Ocean Animals: Whales, Sharks and Fish)

portuguese man o war (Ocean Animals: Whales, Sharks and Fish)

portuguese man o war with gas float and sail and eight trailing static tentacles; opaque material study.

@3dassets2.5k tris · 8 ↓
gulper eel (Ocean Animals: Whales, Sharks and Fish)

gulper eel (Ocean Animals: Whales, Sharks and Fish)

gulper eel with distinctive expanded throat pouch and whip tail.

@3dassets1.7k tris · 11 ↓
giant isopod (Ocean Animals: Whales, Sharks and Fish)

giant isopod (Ocean Animals: Whales, Sharks and Fish)

Giant isopod with overlapping dorsal armour, paired segmented walking legs and antennae.

@3dassets6.3k tris · 11 ↓
anglerfish (Ocean Animals: Whales, Sharks and Fish)

anglerfish (Ocean Animals: Whales, Sharks and Fish)

anglerfish with distinctive oversized jaws and arched lure.

@3dassets2.2k tris · 14 ↓
viperfish (Ocean Animals: Whales, Sharks and Fish)

viperfish (Ocean Animals: Whales, Sharks and Fish)

viperfish with distinctive needle teeth and slender predatory body.

@3dassets1.8k tris · 10 ↓
vampire squid (Ocean Animals: Whales, Sharks and Fish)

vampire squid (Ocean Animals: Whales, Sharks and Fish)

vampire squid with mantle, visible eyes and 8 tapering arms.

@3dassets4.5k tris · 10 ↓