Free models · Game-ready GLB
Modular
Every model below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole themed set from the packs.
4,072 free GLB models
Glow Stripe Trim, Magenta (Laser Tag Arena and Activity Centre)
A 2 m glow stripe: a brushed aluminium channel 80 mm deep with a magenta diffuser lens in it and a fixing lug at each end, ported end to end so a run chases along an arena wall or round a doorway.
Glow Stripe Trim, Cyan (Laser Tag Arena and Activity Centre)
The 2 m glow stripe with a cyan lens, for the opposing team colour or for alternating a run so a long wall does not read as one length repeated.
Raised Platform Deck with Rail (Laser Tag Arena and Activity Centre)
A 2 by 2 m raised platform at 900 mm: a pale deck on a boxed dark frame with a brushed rail round three sides, a cyan kick band under the deck edge and the fourth side left open for the ramp. Ported on all four deck edges.
Arena Tunnel Section (Laser Tag Arena and Activity Centre)
A 2 m tunnel section 1.5 m wide and 1.7 m tall: a flat sided arch in dark composite with brushed end ribs and floor rails, and a lime stripe along the inside so a player can find the exit in the dark. Ported at both open ends so sections chain into a crawl.
Arena Ramp to Platform (Laser Tag Arena and Activity Centre)
A 2.4 m ramp up to platform height: a pale checker deck on a boxed dark frame with seven amber grip strips across it and an amber kerb each side, rising 900 mm at a walkable pitch. The high end carries a platform port so it lands square on a deck edge.
Low Arena Barricade (Laser Tag Arena and Activity Centre)
A 2 m barricade 1.1 m high: a raked dark face on a wide foot with a brushed capping rail and end posts, and five amber hazard flashes across it. Ported on the same run as the wall modules, so it drops into a wall line or stands as free cover.
Arena Corner Post Module (Laser Tag Arena and Activity Centre)
The 300 mm square corner post an arena wall run turns a right angle through: a dark column 2.4 m tall on a spreader plate, capped at the head, with a cyan stripe up all four faces. Ports on two adjacent faces at base rail height.
Arena Doorway Module (Laser Tag Arena and Activity Centre)
A 2 by 2.4 m arena wall module with a 1 m doorway through it: a dark leaf in a brushed steel lining with a lime vision slot and a full height push bar, on an amber threshold, ported like every other module so a door drops into any run.
Arena Mirror Panel Module (Laser Tag Arena and Activity Centre)
The arena wall module faced with a full height polished panel in a cyan bead frame: the piece that makes a maze corner unreadable, because a player sees a reflection where a route should be.
Arena Wall Panel Module (Laser Tag Arena and Activity Centre)
A 2 by 2.4 m arena wall module: a dark composite panel between two brushed stiles on a steel base rail with levelling feet, capped at the head, and carrying three raked magenta chevrons on the play side. Ported at both ends so a maze is built by repeating one model.
Arena Wall Panel with Shooting Port (Laser Tag Arena and Activity Centre)
The arena wall module with a 600 by 400 mm shooting port cut through it at chest height, lined in brushed steel and edged top and bottom in amber, so a maze has somewhere to shoot from as well as somewhere to hide behind.
Arena Floor Tile, Teal (Laser Tag Arena and Activity Centre)
The arena floor tile with teal marking instead of lime, for the opposing half of an arena or for the front of house floor, so a large floor does not read as one repeated model.
Arena Floor Tile (Laser Tag Arena and Activity Centre)
A 2 m square arena floor tile 60 mm deep: a grey resin screed in a shallow tray, marked with a lime border line, a centre bar and a chevron in each corner, ported on all four edges so a whole arena floor is laid from repeats of one model.
Walk in chiller door module (Butcher's Shop and Deli Counter)
A 1.5 m wall module carrying the walk in chiller door: an insulated leaf 90 mm thick in a proud stainless frame, with a round viewing port, a burgundy kick plate, heavy hinges, a brass lever latch and a threshold ramp.
Serving counter module, timber fascia (Butcher's Shop and Deli Counter)
The serving counter with its fascia and reveal in beech instead of burgundy, for a farm shop or a delicatessen fit out. Ports, deck height and glass line are identical to the painted module.
Shop floor tile (Butcher's Shop and Deli Counter)
A 1.5 m square of grey non slip floor on the same grid as the walls, with a proud jointing border and a centre inlay so a field of them reads as laid floor rather than one flat plane.
Tiled wall module, dark tile (Butcher's Shop and Deli Counter)
The same wall module in the dark glazed tile an older shop front is lined with, for a dado, a back wall or a whole room in the traditional scheme. Geometry and ports are identical to the white module.
Tiled wall module (Butcher's Shop and Deli Counter)
The 1.5 m by 3 m shop wall: white glazed tile on both faces with proud courses and perpends, a coved skirting, a burgundy dado band and a capping bead. Couple them on their stiles for a shop, a prep room or a partition.
Shop door module (Butcher's Shop and Deli Counter)
A 1.5 m wall module with a half glazed burgundy door on a real hinge, a brass threshold and head band, a transom light and a lined opening. Couple it into a run of tiled wall for the shop entrance or the door through to the prep room.
Refrigerated serving counter module (Butcher's Shop and Deli Counter)
A 1.2 m refrigerated serve over counter: a stainless carcass on a recessed plinth with a burgundy fascia and a brass reveal, a chilled display well, raked front glass under a flat canopy, a brass customer rail and a sliding glass access leaf on the server side.
Till counter with card reader (Butcher's Shop and Deli Counter)
The pay point at the end of the run: the same carcass and fascia carrying a register on a raised plate, a customer display on a stub column, a card reader on a gooseneck, a stack of wrapping paper and a cash drawer on runners.
Deli counter module with tray racks (Butcher's Shop and Deli Counter)
The dry deli module on the same body and the same ports: the chilled well is replaced by a two tier stainless tray rack for pies, cheese and cold cuts, so a run can mix chilled and ambient bays without a transition piece.
Counter corner module (Butcher's Shop and Deli Counter)
The 900 mm square unit that turns a counter run through 90 degrees: the same plinth, carcass and deck height, burgundy fascias on both exposed faces, a scrubbed beech board let into the top and a roll of wrapping on its spindle.
Skirting Run (Dental Practice and Surgery)
A 2 m run of coved clinical skirting: an upstand with a welded cove at the floor and a coloured capping strip, the detail that makes a vinyl floor washable.