Free models · Game-ready GLB
Kit
Every fantasy model below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole themed set from the packs.
540 free GLB models
Forge hall wall (Dwarven Runeforge Dungeon)
Forge hall wall in basalt, copper and amber for a dwarven forge dungeon.
Parapet end pier (Dwarven Runeforge Dungeon)
Parapet end pier in basalt, copper and amber for a dwarven forge dungeon.
Forge hall doorway (Dwarven Runeforge Dungeon)
Forge hall doorway in basalt, copper and amber for a dwarven forge dungeon.
Carved parapet straight (Dwarven Runeforge Dungeon)
Carved parapet straight in basalt, copper and amber for a dwarven forge dungeon.
Parapet corner (Dwarven Runeforge Dungeon)
Parapet corner in basalt, copper and amber for a dwarven forge dungeon.
Bridge end landing (Dwarven Runeforge Dungeon)
Bridge end landing in basalt, copper and amber for a dwarven forge dungeon.
Forge hall corner (Dwarven Runeforge Dungeon)
Forge hall corner in basalt, copper and amber for a dwarven forge dungeon.
Raised bridge corner (Dwarven Runeforge Dungeon)
Raised bridge corner in basalt, copper and amber for a dwarven forge dungeon.
Basalt floor bay (Dwarven Runeforge Dungeon)
Basalt floor bay in basalt, copper and amber for a dwarven forge dungeon.
Raised bridge straight (Dwarven Runeforge Dungeon)
Raised bridge straight in basalt, copper and amber for a dwarven forge dungeon.
Runeforge stair (Dwarven Runeforge Dungeon)
Runeforge stair in basalt, copper and amber for a dwarven forge dungeon.
Stair landing (Dwarven Runeforge Dungeon)
Stair landing in basalt, copper and amber for a dwarven forge dungeon.
Copper inlaid path bay (Dwarven Runeforge Dungeon)
Copper inlaid path bay in basalt, copper and amber for a dwarven forge dungeon.
Celestial Trials Courtyard (Arcane Academy and Spell Trials)
Enclosed roofed archive wings frame a furnished academy courtyard, portal training circle and complete domed observatory. Walking paths remain open between study and trial stations.
Drowned forest (Swamp and Mangrove)
Bare snags, half-sunk logs and floating vegetation surround an open swamp-water tile.
Bog margin (Swamp and Mangrove)
Peat, sphagnum, carnivorous plants and small mushrooms at the margin of a quaking bog.
Mangrove channel (Swamp and Mangrove)
Straight and bending channels pass connected roots and two species of mangrove.
Cypress swamp (Swamp and Mangrove)
Open water surrounds a mature cypress, knees and flowering water plants.
Crescent slash mesh (Sunfall Rift: MOBA Heroes and Arena)
Tapered upright crescent for a melee slash effect. Static mesh with emissive teal material.
Ember projectile mesh (Sunfall Rift: MOBA Heroes and Arena)
Flame-shaped projectile pointing along +Y. Rotate to its travel direction in your application.
Colossus jungle camp (Sunfall Rift: MOBA Heroes and Arena)
Neutral boss encounter staged between forest cliffs and an ember buff altar.
Mid-lane standoff (Sunfall Rift: MOBA Heroes and Arena)
Opposing defenses and lane waves at a river crossing. Demo vignette, not a complete playable map.
Dawn sanctuary (Sunfall Rift: MOBA Heroes and Arena)
Nexus courtyard with fountain, inhibitor, heroes, ward and banner.
Dawn faction banner (Sunfall Rift: MOBA Heroes and Arena)
Rigid teal banner with ivory cross sigil and weighted bronze pole. No cloth simulation.