Free models · Game-ready GLB
Nature
Every pixel nature below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole nature set from the packs.
110 free GLB models
Boulder choke (Cave and Crystal Caverns)
Large jammed breakdown blocks leave only small gaps.
Guano mound (Cave and Crystal Caverns)
Low dark irregular deposit beneath a roosting cave ceiling.
Breakdown boulder pile (Cave and Crystal Caverns)
Angular fallen roof fragments build a low irregular pile.
Cave bone pile (Cave and Crystal Caverns)
Small stylized bone fragments gathered on a low cave-floor patch.
Dripping ceiling panel (Cave and Crystal Caverns)
Pendant mineral tips below a ceiling slab; water is suggested by material only.
Straight cave stream tile (Cave and Crystal Caverns)
Narrow water channel between two continuous raised banks.
Cave stream bend (Cave and Crystal Caverns)
Right-angle watercourse around a raised inner stone bank.
Shaft waterfall (Cave and Crystal Caverns)
Thin static translucent water ribbon descends along a stepped rock face.
Modular cave pool tile (Cave and Crystal Caverns)
Four-metre cave floor under a shallow translucent water layer.
Underground pool basin (Cave and Crystal Caverns)
Shallow circular cave pool with a continuous mineral rim.
Crystal arch (Cave and Crystal Caverns)
Angled mineral pillars carry a pointed lintel over a clear opening.
Pool stepping stones (Cave and Crystal Caverns)
Five separated flat-topped rock steps crossing a low water basin.
Fallen log crossing (Cave and Crystal Caverns)
Thick horizontal fallen trunk with a broken branch stub.
Crystal bridge span (Cave and Crystal Caverns)
Long mineral slab supported by two clusters of crystalline abutments.
Collapsed slab bridge (Cave and Crystal Caverns)
Single fallen slab tilted between different-height supports.
Crystal floor tile (Cave and Crystal Caverns)
Four-metre stone floor with low crystals confined to one corner.
Natural rock bridge (Cave and Crystal Caverns)
Raised rock span with an open central underside between thick abutments.
Crystal landmark spire (Cave and Crystal Caverns)
Large dominant crystal surrounded by small distinct subsidiary prisms.
Wall crystal growth (Cave and Crystal Caverns)
Crystals project sideways from a thick wall-mounted rock backing, delivered grounded.
Emissive crystal cluster (Cave and Crystal Caverns)
Small pale blue prisms with an emissive-coloured material; no light source node.
Selenite spire (Cave and Crystal Caverns)
Tall blade-shaped crystal with a broad flat side and bevelled edges.
Pyrite crystal mass (Cave and Crystal Caverns)
Compact metallic angular cubes grow from a dark matrix.
Malachite crust (Cave and Crystal Caverns)
Green rounded mineral crust with concentric nodular growth.
Obsidian shards (Cave and Crystal Caverns)
Thin black glassy fragments with sharp fractured tips.