Free models · Game-ready GLB
Environments
Every sci-fi environment below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole environments set from the packs.
54 free GLB models
Drone Field Test Yard (Robots and Drones Kit)
An open test yard with a heavy lift hexacopter, a moored patrol blimp, fixed wing UAVs, a windsock mast, charging pads and field rovers ready for flight trials.
Robot Workshop Hangar (Robots and Drones Kit)
A dressed robotics workshop with androids and service robots at the front, drones on charging pads, rovers and quadrupeds in the middle, workbenches with arms and control gear along the back wall, and racks, cabinets and battery trolleys around the sides.
Spacecraft textile inspection and recovery packing floor (Spacecraft Parachute Packing Hall)
Furnished sheltered packing hall with connected inspection tables and line fixtures, textile repair corner, tall drying annex and fitted recovery dispatch dolly. Short illustrative inspection segment only.
Long-duration crop stewardship deck (Generation Ship Hydroponics)
Closed roofed crop deck with two stacked return-channel systems, a closed nutrient-service loop, seed archive and protected harvest workstations.
Harbour square payload push (Hero Shooter Harbour Payload)
A free hero shooter map scene in a stylized bright harbour town: a market square on a payload escort route, 32 m across. The payload cart stands on its lit track where it curves out of the market toward the spawn door in the back wall, passing the capture point ring in the...
Frame and Gantry Connector Cases (Mech Robots and Battle Hangar)
Six chassis class assemblies demonstrate every named socket type and two joined raised gantry segments demonstrate the gantry interface.
Weapon Swap Deployment (Mech Robots and Battle Hangar)
Medium line frame assembled with an autocannon arm and a shoulder-compatible stock manipulator, command sensor and communications backpack on a marked deployment pad.
Three Frame Service Hangar (Mech Robots and Battle Hangar)
Three independently assembled scout, line and assault frames in service cradles beneath overhead crane rails, with diagnostic and repair equipment. Static models with typed socket assertions; no rig.
Connector Cases (Space Station and Docking Bays)
Independent test assemblies covering both port types: axial, radial and nadir hatch mates between modules, a berthing ring mated to a docking port, a ferry berthed to a logistics module, and truss mates joining bays, a rotary joint, an end cap, deployed and stowed...
Interior Work Bay (Space Station and Docking Bays)
A 7 m stretch of pressurised interior: six payload racks facing each other in two liveries, a glovebox, sleep station, exercise device and hygiene stall along the aft wall, a stowage bag wall, cable run and ventilation duct on the port wall, a laptop station, a foot...
Assembled Orbital Station (Space Station and Docking Bays)
Twelve pressurised elements bolted on the hatch grid around a six-port hub: a laboratory and node forward with a berthed crew ferry, a logistics module and airlock on the node radials, a cupola on the hub nadir, a tunnel, second node, habitation module, expandable habitat and...
Docking Approach (Space Station and Docking Bays)
A four-port node with a laboratory, airlock and tunnel attached, its forward port left free with an alignment target and camera arm. A crew ferry holds 14 m out on the port axis and an automated freighter waits 34 m behind it, with a suited crew member on a manoeuvring unit...
Connector Cases (Sci-Fi City Towers and Skyways)
Independent test assemblies covering all four port types. Two tower stacks exercise stack ports across nine section types and both crowns. A skybridge chain runs a coupling, a straight span, a four way junction pod, a glazed tube, a short span, a tee junction, a trellis span...
Three Tower Arcology Block (Sci-Fi City Towers and Skyways)
A whole arcology block: three towers stacked from podium to crown on the 8 m grid with residential, garden terrace, mechanical, atrium, cantilever, setback, spire and corner sections; three skybridge runs on the tower coupling collars including a four-way junction pod and a...
Street Deck Plaza (Sci-Fi City Towers and Skyways)
A nine tile elevated street deck at 2.4 m, mixing plain and planted tiles, with a stair and ramp module bringing it down to ground on the south edge. The deck carries a transit portal head house, a kiosk, a food stall, a seating cluster, a petal canopy, wayfinding pylons, a...
Two-level gothic industrial arena (Arena Shooter Map Kit)
An 8 m square arena with a 4 m high catwalk ring, jump and launch pads, teleporter, pickups and ladder. All 24 lower floor joins and 12 upper catwalk joins are asserted. Static layout only.
Catwalk join study (Arena Shooter Map Kit)
Straight, elbow, four-way junction, long bridge and terminated runs assembled on a 2 m grid; every adjoining connector is asserted.
Mineral basin (Alien Planet Plants and Terrain)
A basin bordered by an open crystal arch, geode and branching growth.
Strange canopy clearing (Alien Planet Plants and Terrain)
Contrasting planar, ringed and twisted growth forms frame a clear path.
Brood hollow (Alien Planet Plants and Terrain)
A sheltered brood habitat between a root den and a thick leaf tent.
Lantern grove (Alien Planet Plants and Terrain)
Joined level ground tiles support lantern trees and low fungal colonies.
VFX firing range board (VFX Mesh Library)
Every impact, projectile, muzzle and scale variant mesh laid out at real scale on a 1.5 by 1.7 m grid, in four blocks of seven columns, each block marked by a 1.75 m reference post so the size relationship between an effect and a human is visible at a glance. Impacts and hits...
VFX ability showcase grid (VFX Mesh Library)
The area, melee, portal and environmental meshes laid out at real scale on a 1.5 by 1.7 m grid, in four blocks of seven columns, each block marked by a 1.75 m reference post. Ground area effects are at the front, then melee arcs, then portals and warps, then environmental...
Xeno Menagerie Lineup (Alien Creatures and Monsters)
Eighteen species staged in two graded rows beside a 1.8 m scale marker post so relative size reads at a glance: four megafauna along the back row, humanoid xenos and swarm forms along the front row from largest on the left to sub-metre on the right. Layout only; every model...