3DAssets.dev
Loading model…

About

A nine tile elevated street deck at 2.4 m, mixing plain and planted tiles, with a stair and ramp module bringing it down to ground on the south edge. The deck carries a transit portal head house, a kiosk, a food stall, a seating cluster, a petal canopy, wayfinding pylons, a bollard run, a water column, a hanging planter, a drone pad with a courier drone, and a turbine, vent stack and algae wall standing at ground level. Layout artifact; static geometry only.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Street Deck Plaza (Sci-Fi City Towers and Skyways)” asset in my project.

Model: https://cdn.3dassets.dev/assets/23282/v1/model.glb
Asset page: https://3dassets.dev/assets/arcology-towers-and-skyways-street-deck-plaza-c373f429
Description: A nine tile elevated street deck at 2.4 m, mixing plain and planted tiles, with a stair and ramp module bringing it down to ground on the south edge. The deck carries a transit portal head house, a kiosk, a food stall, a seating cluster, a petal canopy, wayfinding pylons, a...

- Dimensions (X × Y × Z): 36.818 × 13.1 × 40.469 metres
- Triangles: 14.6k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23282/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Street Deck Plaza (Sci-Fi City Towers and Skyways)

A nine tile elevated street deck at 2.4 m, mixing plain and planted tiles, with a stair and ramp module bringing it down to ground on the south edge. The deck carries a transit portal head house, a kiosk, a food stall, a seating cluster, a petal canopy, wayfinding pylons, a...

Download asset · 656.9 KB

More in Environments & Scenes

Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

Metro station with an island platform and units at both faces (Modern Rail and Metro Network)

A two track metro station: an island platform with canopies, seating, displays, a shelter, a gate line and an end ramp, slab track each side and a two car metro unit standing at each face, one with its doors open. A glazed lift shaft and a stair flight on the deck give access...

@3dassets22.5k tris · 14 ↓
Gaming Floor (Casino Floor and Back Rooms)

Gaming Floor (Casino Floor and Back Rooms)

Gaming floor demonstration: a pit of blackjack, roulette, craps and poker tables with dealer chairs and stools on patterned carpet, a slot bank and machine row beyond, a bar with back bar and lounge seating, rope stanchions marking the pit, and the cashier cage on the back...

@3dassets20.9k tris · 13 ↓
Resort Base Area (Ski Resort and Snow Park)

Resort Base Area (Ski Resort and Snow Park)

Base area on a 40 by 48 m tile grid: lift drive terminal with queue maze and pass gates, a 12 m cable span with two hanging chairs, lodge hall with wing, rental shop with racks, ticket office, bus stop with shuttle, groomer and slope-side furniture. Static layout; no...

@3dassets10.3k tris · 12 ↓
Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

Lunar Colony Overview (Moon Base Colony and Lunar Rovers)

A working surface base: two tunnel junctions link a crew habitat, an inflatable dome, an observation turret, a greenhouse, a medical module, a regolith shielded habitat, an airlock and a vehicle workshop, every mate made through the hab-port interface 2.4 m above the...

@3dassets71.3k tris · 12 ↓
Body to Finish Line (Car Factory Production Line)

Body to Finish Line (Car Factory Production Line)

A 48 by 18 m car assembly plant built from the hall kit: nine roof trusses on twenty two steel columns, a closed back wall and both end walls with a roller shutter, a window band and personnel doors, a deck and ridge lantern roof over the back half and a mezzanine walkway...

@3dassets146k tris · 11 ↓
Departures Concourse (Airport Terminal and Ground Operations)

Departures Concourse (Airport Terminal and Ground Operations)

A 32 by 28 metre departures concourse floored on the 4 m tile grid: a row of staffed check-in desks with self-service kiosks and bag drop units behind a managed queue, three security lanes with tray return trolleys, a gate lounge of beam seating around a gate desk, retail and...

@3dassets12.6k tris · 11 ↓
Framing Cell and Press Feed (Car Factory Production Line)

Framing Cell and Press Feed (Car Factory Production Line)

A single 20 by 12 m body shop cell on the plant floor: seven skid conveyor sections carry a body in white on its carrier skid through the framing gate, three welding robots work it from inside a run of yellow guarding with an access gate, and the panel racks, blank stack and...

@3dassets50.6k tris · 10 ↓
Working Fishing Harbor (Fishing Harbour and Boats)

Working Fishing Harbor (Fishing Harbour and Boats)

A complete miniature harbor with tackle shop, open boathouse, joined quay and piers, moored cabin launch, market, and fishing activity.

@3dassets46.3k tris · 10 ↓
Checkpoint to Safehouse (Zombie Quarantine Streets)

Checkpoint to Safehouse (Zombie Quarantine Streets)

A clear3m+ inspection route through a gate and canopy towards a braced safehouse, with separated triage and supplies.

@3dassets1.4k tris · 10 ↓
Day shift machine hall (Machine Shop and Factory Hall)

Day shift machine hall (Machine Shop and Factory Hall)

A working machine shop inside an 18 m steel hall: cladding, window and roller shutter bays on a 6 m grid with columns and trusses across, a decked bay and a glazed ridge over the back, a mezzanine and stair stocked with cartons, and an overhead crane on its runways. Two...

@3dassets196k tris · 3 ↓
Aircraft Salvage Worksite (Diving and Underwater Salvage)

Aircraft Salvage Worksite (Diving and Underwater Salvage)

Explorable 21 metre seafloor crash site: broken transport aircraft, engine inspection, cargo recovery, sample bench, dive staging and perimeter search markers. Water is intentionally omitted for visibility. Static scene; floating recovery equipment requires application buoyancy.

@3dassets33.0k tris · 2 ↓
Harbour square payload push (Hero Shooter Harbour Payload)

Harbour square payload push (Hero Shooter Harbour Payload)

A free hero shooter map scene in a stylized bright harbour town: a market square on a payload escort route, 32 m across. The payload cart stands on its lit track where it curves out of the market toward the spawn door in the back wall, passing the capture point ring in the...

@3dassets128k tris · 2 ↓

Similar assets

Plaza Deck Tile (Sci-Fi City Towers and Skyways)

Plaza Deck Tile (Sci-Fi City Towers and Skyways)

An 8 m square elevated plaza deck tile: four columns, a slab with a teal fascia band and continuous underside lighting, a paved surface with inlaid panels and an amber inlay ring. Tiles abut on the deck ports at 2.4 m.

@3dassets464 tris
Planted Deck Tile (Sci-Fi City Towers and Skyways)

Planted Deck Tile (Sci-Fi City Towers and Skyways)

The 8 m deck tile with a long planter bed, two trees, three clipped shrubs and two benches: the same footprint, columns and deck ports as the plain plaza tile.

@3dassets1.2k tris
Deck Stair and Ramp Module (Sci-Fi City Towers and Skyways)

Deck Stair and Ramp Module (Sci-Fi City Towers and Skyways)

An 8 by 16 m access module that brings the 2.4 m street deck to ground level: a 13 m accessible ramp with double handrails on the west half, an eight-riser stair on the east half, a short deck landing and edge lighting.

@3dassets780 tris
Elevated plant walkway module, 12 m (Ore Processing and Haulage Plant)

Elevated plant walkway module, 12 m (Ore Processing and Haulage Plant)

A 12 m elevated access walkway module on braced trestle bents with longitudinal X bracing: a grating deck on edge channels, handrails and toe boards both sides and a stair down to grade. It bolts alongside a conveyor run or between plant areas.

@3dassets1.1k tris
Plaza Paving Tile (Pixel Modern City Street)

Plaza Paving Tile (Pixel Modern City Street)

Plaza paving tile: a three by three grid of slabs with one coral accent slab, for squares, forecourts and pedestrian streets.

@3dassets120 tris
Plain ground tile (Alien Planet Plants and Terrain)

Plain ground tile (Alien Planet Plants and Terrain)

Level thick soil tile on a four-metre lattice.

@3dassets1.8k tris
Concrete floor tile, plain 6 m (Machine Shop and Factory Hall)

Concrete floor tile, plain 6 m (Machine Shop and Factory Hall)

Six metre pale concrete floor tile with saw cut joints and no markings, on the same ports as the marked tile so the two mix across a shop floor.

@3dassets36 tris
Floor Tile Plain (Car Factory Production Line)

Floor Tile Plain (Car Factory Production Line)

Free 3D model of a plain 6 m factory floor tile in light grey epoxy with a recessed joint, a modular plant floor panel for a car factory game asset kit.

@3dassets24 tris · 3 ↓
Park Plaza Tile 8 m (Theme Park Rides and Coasters)

Park Plaza Tile 8 m (Theme Park Rides and Coasters)

Eight metre plaza tile: cream paving with a teal banded ring and a red centre roundel, ported on every 4 m sub edge so path tiles meet it square.

@3dassets676 tris
Woodland earth bank tile (Forest Trees and Woodland Plants)

Woodland earth bank tile (Forest Trees and Woodland Plants)

Four-metre modular bank tile, one metre high, with exposed roots and moss on the crest. West and east ports at x = -2 and x = 2, type bank-4m, join tiles end to end. 4.00 x 1.20 x 3.20 m.

@3dassets657 tris
Deck showroom (Spaceship Interior Deck Kit)

Deck showroom (Spaceship Interior Deck Kit)

The whole kit laid out on deck plates as one open deck: bridge forward, engineering to starboard, crew quarters and medbay aft, cargo in the corner, and a corridor, bulkhead door and airlock in line along the port side. Rooms are open to the sky so the furniture reads; the...

@3dassets21.3k tris
Double deck vibrating screen (Ore Processing and Haulage Plant)

Double deck vibrating screen (Ore Processing and Haulage Plant)

An inclined double deck vibrating screen: a ribbed screen box on coil spring mounts in a braced lattice frame, an exciter drive and guard on a bridge over the box, a feed box at the high end, two discharge chutes and an access platform with a stair.

@3dassets3.1k tris