Free models · Game-ready GLB
Environments
Every realistic historical environment below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole environments set from the packs.
91 free GLB models
Curves Forks and Slope (Undercity Sewers and Thieves Den)
Isolated curve, diagonal fork and slope connections. Static endpoint assertions cover water levels and both raised ledges.
Sewer Connector Cases (Undercity Sewers and Thieves Den)
Separated three-way and four-way channel junction tests use matching four-metre tunnel bays; water level and raised ledges remain continuous at each join.
Thieves Den (Undercity Sewers and Thieves Den)
Dry cutaway den with sorting and repair benches, sleeping corner, trade counter and a concealed bookcase door.
Outfall to Cistern (Undercity Sewers and Thieves Den)
Open inspection route connects a four-metre tunnel to a T junction, a second channel bay and a cistern approach. Dry den entrance branches east.
Cistern Inspection Island (Undercity Sewers and Thieves Den)
Circular raised cistern inspection island with a short safety rail.
Arched Den Threshold (Undercity Sewers and Thieves Den)
Dressed stone doorway and dry timber threshold marking the concealed den entrance.
Brick Vault Junction (Undercity Sewers and Thieves Den)
Vaulted junction frame with an open cross channel and paired terminal masonry ribs.
Rat Nest Heap (Undercity Sewers and Thieves Den)
Nest of rag scraps, straw-coloured lumps and short splinters; no live animals.
Silt Bank (Undercity Sewers and Thieves Den)
Low accumulated silt bank formed from overlapping smooth sediment humps.
Debris Dam (Undercity Sewers and Thieves Den)
Tangled discarded beams and a rusted metal container blocking a channel edge.
Weir Pool (Undercity Sewers and Thieves Den)
Broad shallow settling pool with a transverse stone overflow sill.
Settling Tank (Undercity Sewers and Thieves Den)
Open settling tank with perimeter masonry and a central submerged baffle.
Pump Room Shell (Undercity Sewers and Thieves Den)
Open cutaway pump room shell with masonry walls, dry floor and inset rear arch.
Culvert Mouth (Undercity Sewers and Thieves Den)
Short low culvert mouth with a thick stone arch and apron.
Spiral Stair To Surface (Undercity Sewers and Thieves Den)
Eighteen-tread spiral access stair rising 2.88 m around a central iron mast.
Outfall Arch (Undercity Sewers and Thieves Den)
Large dressed-stone outfall arch with projecting apron and a water outlet.
Stone Channel Bridge (Undercity Sewers and Thieves Den)
Low arched stone footbridge crossing a two-metre channel on solid end bearings.
Plank Bridge (Undercity Sewers and Thieves Den)
Timber plank bridge with two continuous supporting stringers and fitted cross boards.
Iron Footbridge (Undercity Sewers and Thieves Den)
Riveted iron footbridge with paired handrails and twelve anti-slip deck bars.
Penstock Chamber (Undercity Sewers and Thieves Den)
Widened channel chamber with retaining walls and a large manual penstock wheel.
Cistern Vault (Undercity Sewers and Thieves Den)
Broad free-standing cistern vault shell spanning 5.4 metres; place on column capitals.
Brick Channel Slope (Undercity Sewers and Thieves Den)
Four-metre sloping channel raising waterway and both maintenance ledges by half a metre.
Cistern Hall Floor (Undercity Sewers and Thieves Den)
Six-metre cistern floor with central water pool and perimeter access margin.
Cistern Columns (Undercity Sewers and Thieves Den)
Four cylindrical masonry columns with broad stone bases and capitals.