Free models · Game-ready GLB
Effects primitives
Every effects primitive below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole effects primitives set from the packs.
8 free GLB models
Aegis lattice dome (Moonsteel Convergence: MOBA Champions and Arena)
Open protective dome formed by six crossing luminous arches and a silver ground hoop. Geometry-only shield effect.
Binding cage (Moonsteel Convergence: MOBA Champions and Arena)
Eight inward-curving spell ribs joined by ground and shoulder rings; open snare silhouette. No collision included.
Renewal pulse (Moonsteel Convergence: MOBA Champions and Arena)
Six raised healing crosses around an amber ring and central orb. Opaque emissive mesh, no particles or animation.
Crystal impact burst (Moonsteel Convergence: MOBA Champions and Arena)
Ten angular energy shards radiating from a compact impact ring. Static burst mesh for timed spawning.
Triple crescent slash (Moonsteel Convergence: MOBA Champions and Arena)
Three parallel curved slash ribbons with tapered ends; solid cross sections and two contrasting materials.
Searing bolt — twisting trails (Moonsteel Convergence: MOBA Champions and Arena)
Faceted projectile with three tapered spiral trails; long axis +Y, tip at the low end. Static mesh.
Targeting seal — twelve-point ring (Moonsteel Convergence: MOBA Champions and Arena)
Ground targeting ring with twelve separate diamond marks and a fine inner silver boundary. Static emissive mesh.
Recall helix (Moonsteel Convergence: MOBA Champions and Arena)
Two-and-a-half-turn rising recall spiral anchored by six crystal markers and concentric ground rings. Static geometry.