Free models · Game-ready GLB
Buildings
Every building below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole buildings set from the packs.
3,029 free GLB models
Motel office front (Retro Diner and Roadside Motel)
The office end of a motel, modelled as a 5 m front on its own apron, with a glazed entrance door on a named node, a wide lobby window with a chrome sill, a blank lit sign band over it and a projecting canopy with a coral fascia. The sign band carries no wording.
Motel walkway canopy (Retro Diner and Roadside Motel)
A 5 m bay of the covered walk that runs along a motel block: two chrome posts on cast bases with knee braces, a 3 m deep enamel deck with a felt field and a coral fascia across the front. Run the bays end to end against the room block.
Motel room block, one room (Retro Diner and Roadside Motel)
The 5 m single room block that ends a motel run or fills a short bay: the same shell, turquoise door on its own node, window with a chrome sill, coral pinstripe, wall lamp and felted roof, on its own apron.
Motel room block, two rooms (Retro Diner and Roadside Motel)
A 10 m two room block of a single storey motel: a rendered shell on its own tarmac apron, a turquoise door and a 1.9 m window to each room, a chrome sill nosing, a coral pinstripe over the openings, a wall lamp by each door and a felted flat roof. Each leaf is a named node.
Diner roof panel (Retro Diner and Roadside Motel)
A 2 m square flat roof bay: an enamel deck with a dark felt field laid proud of it and a stainless edge trim on two sides. Tile it over the shell or the motel office to roof a building, and run the roofline band round the outside.
Diner wall panel (Retro Diner and Roadside Motel)
A 2 m interior partition for the kitchen end: an enamel panel 2.6 m tall with a coral dado line, a dark skirting and a chrome capping, all standing proud of the panel face. Run the panels together to divide a service area off the dining room.
Chequer floor module (Retro Diner and Roadside Motel)
A 2 m square of diner floor: a pale terrazzo slab with sixteen 500 mm squares, the dark ones laid proud of the slab so a field of modules never flickers. Tile it edge to edge under the shell modules to floor a whole diner car.
Diner glazed door (Retro Diner and Roadside Motel)
The entrance module: chrome jambs and an enamel head over a single glazed leaf with a turquoise kick panel and a full height push bar. The leaf is a named node hung on its left stile and swings clear of the opening.
Diner window bay (Retro Diner and Roadside Motel)
The 2 m glazed bay of the diner car: a fluted stainless sill, chrome jambs and a transom bar, a pane 1.62 m tall and an enamel head with a coral pinstripe. Run it beside the shell modules to make the window wall a diner sits its booths against.
Diner car module, narrow (Retro Diner and Roadside Motel)
A 2 m length of stainless diner car shell: a black plinth, vertical stainless flutes, a wide chrome band with a turquoise stripe over it, a second chrome band and a coral pinstripe under the roofline, identical on both faces so one module serves inside and out.
Diner car module, wide (Retro Diner and Roadside Motel)
A 4 m length of stainless diner car shell: a black plinth, vertical stainless flutes, a wide chrome band with a turquoise stripe over it, a second chrome band and a coral pinstripe under the roofline, identical on both faces so one module serves inside and out.
Diner car curved end (Retro Diner and Roadside Motel)
The streamlined end of a diner car: a 3 m radius half round of seven fluted stainless chord panels on a black plinth, carrying the same chrome bands and turquoise stripe as the straight modules, with its own floor pan so the end bay is floored.
Diner roofline with chrome band (Retro Diner and Roadside Motel)
A 2 m length of diner roofline: an enamel fascia overhanging the shell on both faces with a wide chrome band, a coral pinstripe and a stainless capping. Sit it on any shell module at 3 m and run the lengths end to end round the building.
Harbour office front (Fish Market and Trawler Quay)
The same 6 m front rendered as a harbour office: painted blockwork, a glazed entrance, a blank notice case, upper floor windows, two condenser units on the parapet and a flagless signal mast beside the door.
Chandlery shop front (Fish Market and Trawler Quay)
A 6 m timber shore front for a ship chandler: a stall riser, two glazed windows dressed with buoys and coiled line, a recessed glazed door, a blank fascia board, a parapet and an A frame board on the pavement.
Chill room door (Fish Market and Trawler Quay)
An insulated chill room door in its frame: a thick leaf with a kick plate, a view light and a lever handle, a sill and header, and a blank hazard plate beside it. Hinged so it swings clear of the opening.
Market hall bay, shutter up (Fish Market and Trawler Quay)
The same bay with its shutter rolled into the head box: the drum and the bottom rail show at the head and the opening is clear onto the quay, which is how a market bay stands through a working morning.
Market hall bay with roller shutter (Fish Market and Trawler Quay)
One 4 m bay of an open fronted fish market: a tiled back wall with a blank trader panel, a half pier each side, a roof deck on its beams with lights under it, and a roller shutter that rolls up into its head box across the full width opening.
Ice plant hopper (Fish Market and Trawler Quay)
The flake ice plant: a hoppered bin on four braced legs with a tapered chute outlet and a shut off, a plant house with its condenser and a blank control panel, a caged ladder up one leg and a rail round the bin top.
Crew cabin door in a frame (Fish Market and Trawler Quay)
A weathertight steel door in its own frame with a sill, a header, a small light, dogging clips and a lever handle. Fits a deckhouse, a plant room or the back of a market hall.
Merchant Stall (Medieval Tournament and Jousting Ground)
Two and a half metre trader stall with a raking canvas awning, a counter of goods, a pot shelf and pennant bunting.
Pavilion Tent Small (Medieval Tournament and Jousting Ground)
Three and a half metre round pavilion with an open doorway, for a squire, a marshal or an armourer.
Pavilion Tent Large (Medieval Tournament and Jousting Ground)
Five metre round pavilion with the door flaps rolled open, a centre pole, six guy ropes and a plain finial pennant.
Spectator Stand Stair (Medieval Tournament and Jousting Ground)
Five tread access stair with handrails that closes the end of a stand run at deck height.