
About
hose reel for zoo keeper work, with visible task-specific fittings. Metres, +Y up, +Z front, footprint-centred pivot and base y=0. Dimensions 0.78 × 0.75 × 0.61 m. Static construction asset; no animation, collision or navigation data. Panels are conceptual enclosure components; engineering and animal-management specifications are outside this visual kit.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “hose reel (Zoo and Safari Park Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/21511/v1/model.glb Asset page: https://3dassets.dev/assets/zoo-and-safari-park-builder-hose-reel-a38cd6fd Description: hose reel for zoo keeper work, with visible task-specific fittings. - Dimensions (X × Y × Z): 0.779 × 0.75 × 0.605 metres - Triangles: 3.4k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21511/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use hose reel (Zoo and Safari Park Builder) with my AI development tools?
How do I get started?
Which game engines and tools can I use hose reel (Zoo and Safari Park Builder) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use hose reel (Zoo and Safari Park Builder) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
hose reel (Zoo and Safari Park Builder)
hose reel for zoo keeper work, with visible task-specific fittings.