
About
Free 3D low poly wooden door with frame for survival base building: a 0.92 m planked leaf on two steel hinges in a 1.2 m timber frame with a stone threshold, 2.34 m tall. Dimensions 1.30 x 2.34 x 0.30 m (X x Y x Z). Metre units, +Y up, +Z front; the model rests on y=0 with its origin on the footprint. Named nodes: door. The leaf is a named node on the left jamb hinge line and swings toward +Z. It fits the doorway wall pieces in this pack on the 3 m grid. Rigid node-transform clips: open and close. No skinning. Node transforms only, no skinning, and no collision or navigation data. Free 3D model for survival game and open world prototypes, in the muted green, grey, rust and driftwood island palette with orange fire and yellow hazard accents. CC0, AI generated.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wooden Door With Frame (Wipe Day Survival Island)” asset in my project. Model: https://cdn.3dassets.dev/assets/27474/v1/model.glb Asset page: https://3dassets.dev/assets/wipe-day-survival-island-wooden-door-with-frame-7a23876f Description: Free 3D low poly wooden door with frame for survival base building: a 0.92 m planked leaf on two steel hinges in a 1.2 m timber frame with a stone threshold, 2.34 m tall. - Dimensions (X × Y × Z): 1.3 × 2.34 × 0.3 metres - Triangles: 196 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27474/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Wooden Door With Frame (Wipe Day Survival Island)
Free 3D low poly wooden door with frame for survival base building: a 0.92 m planked leaf on two steel hinges in a 1.2 m timber frame with a stone threshold, 2.34 m tall.