
About
Free 3D low poly tool cupboard for survival base building: a 1.05 m planked authority cabinet 1.64 m tall on steel corner posts, with a hinged front door and a lit status plate. Dimensions 1.13 x 1.59 x 0.60 m (X x Y x Z). Metre units, +Y up, +Z front; the model rests on y=0 with its origin on the footprint. Named nodes: door. The cabinet is a shell with no modelled shelves. The status plate uses the emissive ember material rather than a light. Rigid node-transform clips: open and close. No skinning. Node transforms only, no skinning, and no collision or navigation data. Free 3D model for survival game and open world prototypes, in the muted green, grey, rust and driftwood island palette with orange fire and yellow hazard accents. CC0, AI generated.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Tool Cupboard (Wipe Day Survival Island)” asset in my project. Model: https://cdn.3dassets.dev/assets/27460/v1/model.glb Asset page: https://3dassets.dev/assets/wipe-day-survival-island-tool-cupboard-066740f5 Description: Free 3D low poly tool cupboard for survival base building: a 1.05 m planked authority cabinet 1.64 m tall on steel corner posts, with a hinged front door and a lit status plate. - Dimensions (X × Y × Z): 1.13 × 1.595 × 0.6 metres - Triangles: 176 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27460/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Tool Cupboard (Wipe Day Survival Island) with my AI development tools?
How do I get started?
Which game engines and tools can I use Tool Cupboard (Wipe Day Survival Island) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Tool Cupboard (Wipe Day Survival Island) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Tool Cupboard (Wipe Day Survival Island)
Free 3D low poly tool cupboard for survival base building: a 1.05 m planked authority cabinet 1.64 m tall on steel corner posts, with a hinged front door and a lit status plate.