
About
Portable framed amber lantern with a square carry handle and snowy cap. Original Winter Hearth Village design in the hearth-lp-v1 palette. Metres, +Y up, +Z front, ground contact at Y=0. Static flat-shaded geometry with standard PBR materials; no textures, rig, animation, collision or interior unless described.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Hand Lantern (Winter Hearth Village)” asset in my project. Model: https://cdn.3dassets.dev/assets/21840/v1/model.glb Asset page: https://3dassets.dev/assets/winter-hearth-village-hand-lantern-2af9417e Description: Portable framed amber lantern with a square carry handle and snowy cap. - Dimensions (X × Y × Z): 0.6 × 0.852 × 0.6 metres - Triangles: 160 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21840/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Hand Lantern (Winter Hearth Village) with my AI development tools?
How do I get started?
Which game engines and tools can I use Hand Lantern (Winter Hearth Village) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Hand Lantern (Winter Hearth Village) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Hand Lantern (Winter Hearth Village)
Portable framed amber lantern with a square carry handle and snowy cap.