
About
Road Corner from the streets chapter. Solid cubic construction in metres, +Y up and +Z front. Dimensions 8.00 × 0.25 × 8.00 m. Static scene prop; no animation, collision or navigation data. 8m tile grid; road surface y=.2m and sidewalks y=.25m.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Road Corner (Voxel City Districts)” asset in my project. Model: https://cdn.3dassets.dev/assets/530/v2/model.glb Asset page: https://3dassets.dev/assets/voxel-city-districts-road-corner-58c9ca9a Description: Original cubic road corner for a coherent modern city. - Dimensions (X × Y × Z): 8 × 0.25 × 8 metres - Triangles: 36 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/530/v2/model.glb', (gltf) => {
scene.add(gltf.scene)
})Road Corner (Voxel City Districts)
Original cubic road corner for a coherent modern city.