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About
Stainless fermentation tank 1.9 m across and 4.5 m tall on four legs: the larger of the pair, with the same conical base, weld bands, lifting top hatch, hinged man door, racking valve and blank sight glass scale. Overall 1.950 x 4.232 x 2.015 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Named nodes on their own pivots: hatch, door. Vineyard and Winery / vineyard-std-v1: limestone, gravel and sawn timber under vine green, fruit purple, terracotta and stainless, with embedded procedural timber, stone and soil maps and no custom shaders. No estate, appellation, marque or label is named or depicted anywhere: every bottle, reel, crate and board is blank. Rigid node-transform clips: hatch-open, hatch-close, door-open and door-close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Fermentation Tank Large (Vineyard and Winery)” asset in my project. Model: https://cdn.3dassets.dev/assets/36841/v1/model.glb Asset page: https://3dassets.dev/assets/vineyard-and-winery-fermentation-tank-large-70e64a6a Description: Stainless fermentation tank 1.9 m across and 4.5 m tall on four legs: the larger of the pair, with the same conical base, weld bands, lifting top hatch, hinged man door, racking valve and blank sight glass scale. - Dimensions (X × Y × Z): 1.95 × 4.232 × 2.015 metres - Triangles: 1.6k - Animations: hatch-open, hatch-close, door-open, door-close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36841/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Fermentation Tank Large (Vineyard and Winery)
Stainless fermentation tank 1.9 m across and 4.5 m tall on four legs: the larger of the pair, with the same conical base, weld bands, lifting top hatch, hinged man door, racking valve and blank sight glass scale.