
About
The only non effect model in this pack. It exists so the effect meshes can be judged against human height in the demonstration scenes and in a level. The post stands on a lathed base, carries seven annular rings at 0.25 m spacing, a chamfered plate at 1.5 m and a bead at the top. It rests on the ground at y=0 like an ordinary prop. Bounding size 0.32 by 1.83 by 0.32 m, metres, +Y up, +Z forward. Origin: ground contact at y=0. The effect emits from the ground plane, so the origin is both its emission point and its resting point. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Scale reference post, 1.75 m (VFX Mesh Library)” asset in my project. Model: https://cdn.3dassets.dev/assets/8462/v1/model.glb Asset page: https://3dassets.dev/assets/vfx-mesh-library-scale-reference-post-15f9c94b Description: A 1.75 m banded marker post with seven height rings, a plate at chest height and a bead on top, for judging effect scale. - Dimensions (X × Y × Z): 0.32 × 1.83 × 0.32 metres - Triangles: 1,296 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/8462/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Scale reference post, 1.75 m (VFX Mesh Library)
A 1.75 m banded marker post with seven height rings, a plate at chest height and a bead on top, for judging effect scale.