
About
A basic energy bolt. The lathed capsule body carries a separate brighter nose insert, four twisted vanes trail from the tail at forty five degree spacing and a short lathed flare closes the back. Travel direction is +Z. Bounding size 0.16 by 0.16 by 0.81 m, metres, +Y up, +Z forward. Origin: free. The origin is the centre of the projectile body, on the travel axis, so a developer places this mesh by the point the effect emits from rather than by a base. The geometry surrounds it, reaching 0.08 m below and 0.08 m above the origin. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Energy bolt capsule (VFX Mesh Library)” asset in my project. Model: https://cdn.3dassets.dev/assets/8393/v1/model.glb Asset page: https://3dassets.dev/assets/vfx-mesh-library-bolt-capsule-a7979267 Description: A pointed energy capsule with a bright inner nose, four swept tail vanes and a short rear flare, travelling along +Z. - Dimensions (X × Y × Z): 0.16 × 0.158 × 0.81 metres - Triangles: 560 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/8393/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Energy bolt capsule (VFX Mesh Library)
A pointed energy capsule with a bright inner nose, four swept tail vanes and a short rear flare, travelling along +Z.