3DAssets.dev
Loading model…

About

Seated stone wolf on a plinth, 1.5 m long and 1.74 m tall, muzzle raised in a howl; static carved study. Dimensions 1.69 x 1.74 x 1.00 m (X x Y x Z). Metre units, +Y up, +Z front; rests on y=0 with a footprint-centred origin. Nocturne hand-painted palette: slate, bone, crimson, tarnished gold and black iron. Static geometry; no rig, animation, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Wolf Statue (Vampire Crypt and Gothic Cathedral)” asset in my project.

Model: https://cdn.3dassets.dev/assets/23035/v1/model.glb
Asset page: https://3dassets.dev/assets/vampire-crypt-and-gothic-cathedral-wolf-statue-929908be
Description: Seated stone wolf on a plinth, 1.5 m long and 1.74 m tall, muzzle raised in a howl; static carved study.

- Dimensions (X × Y × Z): 1.692 × 1.74 × 1 metres
- Triangles: 148
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23035/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Wolf Statue (Vampire Crypt and Gothic Cathedral)

Seated stone wolf on a plinth, 1.5 m long and 1.74 m tall, muzzle raised in a howl; static carved study.

Download asset · 11.7 KB

More in Props & Furniture

Tripwire Bell (Undercity Sewers and Thieves Den)

Tripwire Bell (Undercity Sewers and Thieves Den)

Small fictional alarm bell and a visible low cord; supplied as a static prop.

@3dassets584 tris
Spike Trap Plate (Undercity Sewers and Thieves Den)

Spike Trap Plate (Undercity Sewers and Thieves Den)

Static fictional trap plate with nine tapered spikes; no mechanism or game logic.

@3dassets324 tris
Dog Kennel (Undercity Sewers and Thieves Den)

Dog Kennel (Undercity Sewers and Thieves Den)

Open-front timber kennel with a two-slope roof and raised dry floor.

@3dassets648 tris
Guard Post (Undercity Sewers and Thieves Den)

Guard Post (Undercity Sewers and Thieves Den)

Compact watch station with a protected timber front and inspection lantern.

@3dassets3.6k tris
Fake Wall Panel (Undercity Sewers and Thieves Den)

Fake Wall Panel (Undercity Sewers and Thieves Den)

Removable brick-faced concealment panel on rear timber battens.

@3dassets324 tris
Jewellery Tray (Undercity Sewers and Thieves Den)

Jewellery Tray (Undercity Sewers and Thieves Den)

Small wooden display tray carrying two rings and a curved chain.

@3dassets1.3k tris
Coin Sacks (Undercity Sewers and Thieves Den)

Coin Sacks (Undercity Sewers and Thieves Den)

Two tied cloth purses with rounded bodies and gathered necks.

@3dassets2.4k tris
Map Of City (Undercity Sewers and Thieves Den)

Map Of City (Undercity Sewers and Thieves Den)

Flat parchment city diagram with a street grid and one marked district; no real geography.

@3dassets1.5k tris
Den Weapon Rack (Undercity Sewers and Thieves Den)

Den Weapon Rack (Undercity Sewers and Thieves Den)

Timber equipment rack with three original generic blades and leather grips.

@3dassets1.8k tris
Disguise Rack (Undercity Sewers and Thieves Den)

Disguise Rack (Undercity Sewers and Thieves Den)

Freestanding costume rail with three hanging garments and broad felt hats.

@3dassets1.3k tris
Wanted Poster Wall (Undercity Sewers and Thieves Den)

Wanted Poster Wall (Undercity Sewers and Thieves Den)

Brick wall covered with five blank abstract portrait notices, without names or readable text.

@3dassets2.0k tris
Stew Pot (Undercity Sewers and Thieves Den)

Stew Pot (Undercity Sewers and Thieves Den)

Open cooking pot with a visible stew surface and raised carrying bail.

@3dassets1.1k tris

Similar assets

Angel Statue (Vampire Crypt and Gothic Cathedral)

Angel Statue (Vampire Crypt and Gothic Cathedral)

Mourning angel statue, 2.5 m tall on a plinth, with head bowed and wings raised; static carved study.

@3dassets420 tris
Carved stone rabbit (Almanac Gardens: Country Garden Seasons)

Carved stone rabbit (Almanac Gardens: Country Garden Seasons)

Carved stone rabbit, a sculpted miniature for a seasonal countryside garden.

@3dassets1.3k tris
Statue Plinth (Dungeon Room Builder)

Statue Plinth (Dungeon Room Builder)

Unoccupied statue plinth with a broad upper display slab.

@3dassets36 tris
Raised Lookout Seat (Prehistoric Expedition Sites)

Raised Lookout Seat (Prehistoric Expedition Sites)

Raised Lookout Seat: original weathered survival equipment with explicit construction and metre-scale dimensions.

@3dassets2.5k tris
Long-nose conventional sleeper (Long-Haul Trucking and Truck Stop)Animated

Long-nose conventional sleeper (Long-Haul Trucking and Truck Stop)

Long-nose conventional sleeper in an original generic highway freight family.

@3dassets6.8k tris
Long-handle truck wash brush (Long-Haul Trucking and Truck Stop)

Long-handle truck wash brush (Long-Haul Trucking and Truck Stop)

Long-handle truck wash brush in an original generic highway freight family.

@3dassets60 tris
Fixed booth, 2 seat (Fast Food Counter and Drive-Thru)

Fixed booth, 2 seat (Fast Food Counter and Drive-Thru)

A two seat fixed booth: two moulded bench boxes on recessed plinths with piped seat pads, laminate divider backs carrying two upright piped pads each, capping rails and a cantilever table on a chamfered pedestal.

@3dassets4.3k tris
Garden ornament plinth (Garden Centre and Florist)

Garden ornament plinth (Garden Centre and Florist)

A cast stone display plinth with a fluted urn on top: a stepped base, a tapered pedestal, a moulded cap and a two handled urn with a gadrooned bowl, all in reconstituted stone.

@3dassets896 tris
Rune stone (Pickups and Collectibles)Animated

Rune stone (Pickups and Collectibles)

Irregular stone slab 0.42 m tall with a four-stroke violet rune carved proud of both faces, three chipped nodules on its edges and two patches of moss.

@3dassets304 tris
Cerberus Statue (Mythic Underworld and Olympus)

Cerberus Statue (Mythic Underworld and Olympus)

Three-headed hound carved in ash-grey stone on a plinth, eyes lit with ember.

@3dassets2.5k tris
Hydra Statue (Mythic Underworld and Olympus)

Hydra Statue (Mythic Underworld and Olympus)

Seven-necked hydra carved in veined stone on a plinth.

@3dassets3.7k tris
Niche Statue (Vampire Crypt and Gothic Cathedral)

Niche Statue (Vampire Crypt and Gothic Cathedral)

Wall niche 1.8 m wide and 4.4 m tall with a hooded robed figure on a bracket under a gabled canopy; static posed statue study.

@3dassets764 tris