
About
Cemetery gate: two stone piers with pinnacles 3.4 m tall, two hinged 1 m iron gate leaves and an overthrow arch; 2.8 m between the connector ends. Dimensions 2.90 x 3.53 x 0.50 m (X x Y x Z). Metre units, +Y up, +Z front; rests on y=0 with the origin on the 4 m grid centre. Nocturne hand-painted palette: slate, bone, crimson, tarnished gold and black iron. Named pivots: gate-leaf-west pivot at (-1.00, 0.00, 0.00) m; gate-leaf-east pivot at (1.00, 0.00, 0.00) m. Connectors: west (fence), east (fence). Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Iron Fence Gate (Vampire Crypt and Gothic Cathedral)” asset in my project. Model: https://cdn.3dassets.dev/assets/7194/v1/model.glb Asset page: https://3dassets.dev/assets/vampire-crypt-and-gothic-cathedral-iron-fence-gate-7f595771 Description: Cemetery gate: two stone piers with pinnacles 3.4 m tall, two hinged 1 m iron gate leaves and an overthrow arch; 2.8 m between the connector ends. - Dimensions (X × Y × Z): 2.9 × 3.533 × 0.5 metres - Triangles: 864 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/7194/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Iron Fence Gate (Vampire Crypt and Gothic Cathedral)
Cemetery gate: two stone piers with pinnacles 3.4 m tall, two hinged 1 m iron gate leaves and an overthrow arch; 2.8 m between the connector ends.