
About
An articulated roof bolting rig with a named telescopic bolting mast and rotation head, a bolt and resin carousel, a mesh rack and a canopied operator seat. Dimensions 2.76 by 2.85 by 6.34 m (X by Y by Z), metre units, +Y up, +Z forward, resting on y=0. Named pivot nodes: wheel-front-right/dark, wheel-front-right/steel, wheel-front-left/dark, wheel-front-left/steel, wheel-rear-right/dark, wheel-rear-right/steel, wheel-rear-left/dark, wheel-rear-left/steel, boom/steel, boom/paint, boom/dark. Rigid node-transform clips: wheel-roll and tilt. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Roof bolting rig (Underground Mine and Shaft Works)” asset in my project. Model: https://cdn.3dassets.dev/assets/24495/v1/model.glb Asset page: https://3dassets.dev/assets/underground-mine-and-shaft-works-roof-bolter-86785992 Description: An articulated roof bolting rig with a named telescopic bolting mast and rotation head, a bolt and resin carousel, a mesh rack and a canopied operator seat. - Dimensions (X × Y × Z): 2.76 × 2.851 × 6.336 metres - Triangles: 3.6k - Animations: wheel-roll, tilt - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24495/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Roof bolting rig (Underground Mine and Shaft Works)
An articulated roof bolting rig with a named telescopic bolting mast and rotation head, a bolt and resin carousel, a mesh rack and a canopied operator seat.