
About
A landing leg torn from its bay and lying on the ground: oleo strut, ankle joint, circular foot pad, the ripped mounting yoke that came away with it and two severed hydraulic lines. Bounding size 1.13 x 1.08 x 3.83 m (X x Y x Z). Metre units, +Y up, +Z forward, lowest geometry resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Detached landing leg (UFO Crash Site and Recovery Facility)” asset in my project. Model: https://cdn.3dassets.dev/assets/17329/v1/model.glb Asset page: https://3dassets.dev/assets/ufo-crash-site-and-recovery-facility-landing-leg-detac-ac1a68a1 Description: A landing leg torn from its bay and lying on the ground: oleo strut, ankle joint, circular foot pad, the ripped mounting yoke that came away with it and two severed hydraulic lines. - Dimensions (X × Y × Z): 1.127 × 1.081 × 3.829 metres - Triangles: 632 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17329/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Detached landing leg (UFO Crash Site and Recovery Facility)
A landing leg torn from its bay and lying on the ground: oleo strut, ankle joint, circular foot pad, the ripped mounting yoke that came away with it and two severed hydraulic lines.