
About
A recovery in progress on open ground: a damaged scout disc lying in an 18 m impact crater at the head of a skid run of furrowed and burnt tiles, with hull fragments, a torn panel, a frame piece, a detached leg and two debris scatters strung back along the trench. A taped cordon boxes the trench off from the working area, where a heavy lift crane stands with its outriggers down, three floodlight rigs are raised, a tarpaulin frame covers a fragment, and a tent, generator, crate, lifting tackle, charred stumps and a low loader with its tractor unit sit behind the line. Four crew work the site. Layout artifact composed from instances of this pack; static geometry only.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Crash Site at Night (UFO Crash Site and Recovery Facility)” asset in my project. Model: https://cdn.3dassets.dev/assets/17375/v1/model.glb Asset page: https://3dassets.dev/assets/ufo-crash-site-and-recovery-facility-cra-b0569196-starter-scene Description: A recovery in progress on open ground: a damaged scout disc lying in an 18 m impact crater at the head of a skid run of furrowed and burnt tiles, with hull fragments, a torn panel, a frame piece, a detached leg and two debris scatters strung back along the trench. A taped... - Dimensions (X × Y × Z): 30.12 × 14.789 × 42.014 metres - Triangles: 57.1k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17375/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Crash Site at Night (UFO Crash Site and Recovery Facility)
A recovery in progress on open ground: a damaged scout disc lying in an 18 m impact crater at the head of a skid run of furrowed and burnt tiles, with hull fragments, a torn panel, a frame piece, a detached leg and two debris scatters strung back along the trench. A taped...