3DAssets.dev

Loading model

About

A 2.4 m pin rail on two posts: a steel barrel at 1.12 m with seven turned belaying pins through it and two hemp lines made off and flaked down in coils on the floor. The rope is rigid geometry: a hemp line is not reachable with a node transform, so the coils and the made off line are static. Metre units, +Y up, the house side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Pin Rail (Theatre Stage and Backstage)” asset in my project.

Model: https://cdn.3dassets.dev/assets/35884/v1/model.glb
Asset page: https://3dassets.dev/assets/theatre-stage-and-backstage-pin-rail-40ffb613
Description: A 2.4 m pin rail on two posts: a steel barrel at 1.12 m with seven turned belaying pins through it and two hemp lines made off and flaked down in coils on the floor.

- Dimensions (X × Y × Z): 2.4 × 1.12 × 0.511 metres
- Triangles: 2.0k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35884/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use Pin Rail (Theatre Stage and Backstage) with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use Pin Rail (Theatre Stage and Backstage) with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Pin Rail (Theatre Stage and Backstage) in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Pin Rail (Theatre Stage and Backstage)

A 2.4 m pin rail on two posts: a steel barrel at 1.12 m with seven turned belaying pins through it and two hemp lines made off and flaked down in coils on the floor.

Download asset · 79.9 KB

More in Buildings & Architecture

Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 11 ↓
Bellroot Sanctuary (Bellroot Fen Floodward Marches)Animated

Bellroot Sanctuary (Bellroot Fen Floodward Marches)

Living-root buttressed sanctuary with an eight-sided enclosed shrine, complete thick compound copper cap, central resonator plinth and radial worship benches.

@3dassets18.2k tris · 8 ↓
Flood Refuge Dormitory (Bellroot Fen Floodward Marches)Animated

Flood Refuge Dormitory (Bellroot Fen Floodward Marches)

Broad raised refuge with double supported entrance stairs and shared veranda, full gabled roof, four stacked communal bunk frames, bedding and a fitted dining corner.

@3dassets79.7k tris · 7 ↓
Reedworkers Longhouse (Bellroot Fen Floodward Marches)Animated

Reedworkers Longhouse (Bellroot Fen Floodward Marches)

Low barrel-vaulted longhouse with enclosed attic ends and louvre strips, fitted interior drying shelves and a separately supported side workshop canopy.

@3dassets59.5k tris · 7 ↓
Silt Survey Office (Bellroot Fen Floodward Marches)Animated

Silt Survey Office (Bellroot Fen Floodward Marches)

Hipped-roof survey office organised around a stocked central archive core, fitted measuring desk, reading bench and framed front observation lights. Complete roof underside and open entry.

@3dassets38.6k tris · 6 ↓
Hall Roller Door Bay (Car Factory Production Line)Animated

Hall Roller Door Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall bay with a 4.4 m roller shutter door, a modular industrial building panel for a car factory game asset kit.

@3dassets408 tris · 6 ↓
Hall Wall Cladding Bay (Car Factory Production Line)

Hall Wall Cladding Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall cladding bay in profiled white steel sheet, a modular industrial building panel for a car factory game asset kit.

@3dassets252 tris · 6 ↓
Causeway Watch Lodge (Bellroot Fen Floodward Marches)Animated

Causeway Watch Lodge (Bellroot Fen Floodward Marches)

Narrow watch lodge bridging a clear low causeway, with enclosed observation room, framed amber viewing lights, fitted desk and full roof over two masonry abutments.

@3dassets38.9k tris · 5 ↓
Flood Oath Hall (Bellroot Fen Floodward Marches)Animated

Flood Oath Hall (Bellroot Fen Floodward Marches)

Raised octagonal oath chamber with full conical reed roof, inward bench ring, joined perimeter piers and an open hinged entrance reached by supported stairs.

@3dassets26.8k tris · 5 ↓
Hall Roof Truss Bay (Car Factory Production Line)

Hall Roof Truss Bay (Car Factory Production Line)

Free 3D model of an 18 m parallel chord roof truss for a factory hall, a modular building girder for a car factory game asset kit.

@3dassets408 tris · 5 ↓
Gallery Arch Bay Lightwell Configuration (Gorgehold Survivor Gallery and Operations)

Gallery Arch Bay Lightwell Configuration (Gorgehold Survivor Gallery and Operations)

Same canonical gallery bay with deliberate central roof opening for the fitted daylight shaft.

@3dassets2.9k tris · 4 ↓
Great City Gatehouse (Fantasy MMO City And Townsfolk)Animated

Great City Gatehouse (Fantasy MMO City And Townsfolk)

Eight metre gatehouse for the city wall: two limestone blocks either side of an arched passage, a lifting iron portcullis in its runners, a pair of banded oak gate leaves and a crenellated fighting top over a brass city crest. Hand painted fantasy MMO city and RPG game asset.

@3dassets19.2k tris · 4 ↓

Similar assets

Horse Line Post (WW1 Trench Line 1917)

Horse Line Post (WW1 Trench Line 1917)

Picket line of posts with rails, mangers and water buckets.

@3dassets440 tris
Queue Rail End Post (Theme Park Rides and Coasters)

Queue Rail End Post (Theme Park Rides and Coasters)

End post for a queue barrier run: a steel post on a weighted cream base with a yellow finial and a stub rail, closing the open end of a line.

@3dassets232 tris
Overhead Rail Curve (Car Factory Production Line)

Overhead Rail Curve (Car Factory Production Line)

Free 3D model of a quarter turn overhead carrier rail section on floor posts, a modular monorail corner for a car factory assembly line game asset kit.

@3dassets1.4k tris
Counter queue rail (Retail Store Fixtures and Mall)

Counter queue rail (Retail Store Fixtures and Mall)

A fixed queue rail for a till line: a 1.8 m chrome top rail and a lower rail on three turned posts with chamfered disc feet, 1.0 m high.

@3dassets988 tris
Garment hanging rail bay 1.5 m (Laundromat and Cleaning Services)

Garment hanging rail bay 1.5 m (Laundromat and Cleaning Services)

A 1.5 m garment storage bay on the rail grid: two posts on base plates with a rail at 1.7 m, a lower stock rail, a wire top shelf, foot ties and seven wrapped garments hanging on the upper rail.

@3dassets2.8k tris · 1 ↓
Garment conveyor rail unit, loaded (Dry Cleaners and Alterations Shop)Animated

Garment conveyor rail unit, loaded (Dry Cleaners and Alterations Shop)

A 1.6 m bay of the powered rail a cleaner stores finished work on: two posts, a head channel with a teal band, the rail at 2.0 m with seven carrier hooks, a chain drive wheel on the left post and seven bagged garments hanging from it.

@3dassets5.1k tris
Queue rail post (Cafe, Bakery and Coffee Bar)

Queue rail post (Cafe, Bakery and Coffee Bar)

A queue rail post: a weighted cast base, a chromed post and a retractable belt cassette with a webbing belt and a clip.

@3dassets632 tris
Garment rail end post (Laundromat and Cleaning Services)

Garment rail end post (Laundromat and Cleaning Services)

The braced end post that closes a garment rail run: a heavy upright on a base plate with two floor braces, a rail stub with a stop collar at 1.7 m, a capping bracket and a framed ticket board.

@3dassets564 tris
Overhead Rail Straight (Car Factory Production Line)

Overhead Rail Straight (Car Factory Production Line)

Free 3D model of a straight overhead carrier rail section on floor posts, a 6 m modular monorail for a car factory assembly line game asset kit.

@3dassets1.8k tris
Post And Rail Fence Section (Farm and Working Animals HD)

Post And Rail Fence Section (Farm and Working Animals HD)

Three-rail timber paddock fence, 3.00 m between joints, with a half post at each end so two sections make one post.

@3dassets60 tris · 1 ↓
Flag Post and Marshal Post (Go Kart Track and Pit Lane)

Flag Post and Marshal Post (Go Kart Track and Pit Lane)

Marshal post: a raised 2.4 m concrete stand with a yellow double rail on three sides, an extinguisher on the deck, and a 3.1 m flag post beside it carrying a yellow and a red flag panel. The flags are modelled as rigid panels and do not move.

@3dassets192 tris
Queue rail module (Fast Food Counter and Drive-Thru)

Queue rail module (Fast Food Counter and Drive-Thru)

A 1.2 m fixed queue rail bay with a top rail, a mid rail and a single post at the left end so a run of bays never doubles its posts.

@3dassets416 tris · 1 ↓