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About
The ramp at the dock door: a 2.4 by 1.6 m boarded slope rising 550 mm with black kerbs each side, a steel lip at the low end and gilt grip strips across it. Metre units, +Y up, the house side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Get In Ramp (Theatre Stage and Backstage)” asset in my project. Model: https://cdn.3dassets.dev/assets/35917/v1/model.glb Asset page: https://3dassets.dev/assets/theatre-stage-and-backstage-get-in-ramp-16be106b Description: The ramp at the dock door: a 2.4 by 1.6 m boarded slope rising 550 mm with black kerbs each side, a steel lip at the low end and gilt grip strips across it. - Dimensions (X × Y × Z): 2.4 × 0.63 × 1.6 metres - Triangles: 488 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35917/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Get In Ramp (Theatre Stage and Backstage)
The ramp at the dock door: a 2.4 by 1.6 m boarded slope rising 550 mm with black kerbs each side, a steel lip at the low end and gilt grip strips across it.