3DAssets.dev

Loading model

About

A two seat side box: a carpeted floor 2.2 by 1.8 m with a panelled front under a gilt band, plaster side walls, a crimson draped canopy over it and two chairs inside. It is modelled as the box itself: the wall it is set into is a run of house wall modules behind it. Metre units, +Y up, the house side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Box Seating Unit (Theatre Stage and Backstage)” asset in my project.

Model: https://cdn.3dassets.dev/assets/35897/v1/model.glb
Asset page: https://3dassets.dev/assets/theatre-stage-and-backstage-box-seating-unit-0c0f5168
Description: A two seat side box: a carpeted floor 2.2 by 1.8 m with a panelled front under a gilt band, plaster side walls, a crimson draped canopy over it and two chairs inside.

- Dimensions (X × Y × Z): 2.26 × 2.901 × 1.83 metres
- Triangles: 1.4k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35897/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Box Seating Unit (Theatre Stage and Backstage)

A two seat side box: a carpeted floor 2.2 by 1.8 m with a panelled front under a gilt band, plaster side walls, a crimson draped canopy over it and two chairs inside.

Download asset · 56.1 KB

More in Buildings & Architecture

Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 11 ↓
Bellroot Sanctuary (Bellroot Fen Floodward Marches)Animated

Bellroot Sanctuary (Bellroot Fen Floodward Marches)

Living-root buttressed sanctuary with an eight-sided enclosed shrine, complete thick compound copper cap, central resonator plinth and radial worship benches.

@3dassets18.2k tris · 8 ↓
Flood Refuge Dormitory (Bellroot Fen Floodward Marches)Animated

Flood Refuge Dormitory (Bellroot Fen Floodward Marches)

Broad raised refuge with double supported entrance stairs and shared veranda, full gabled roof, four stacked communal bunk frames, bedding and a fitted dining corner.

@3dassets79.7k tris · 7 ↓
Reedworkers Longhouse (Bellroot Fen Floodward Marches)Animated

Reedworkers Longhouse (Bellroot Fen Floodward Marches)

Low barrel-vaulted longhouse with enclosed attic ends and louvre strips, fitted interior drying shelves and a separately supported side workshop canopy.

@3dassets59.5k tris · 7 ↓
Silt Survey Office (Bellroot Fen Floodward Marches)Animated

Silt Survey Office (Bellroot Fen Floodward Marches)

Hipped-roof survey office organised around a stocked central archive core, fitted measuring desk, reading bench and framed front observation lights. Complete roof underside and open entry.

@3dassets38.6k tris · 6 ↓
Hall Roller Door Bay (Car Factory Production Line)Animated

Hall Roller Door Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall bay with a 4.4 m roller shutter door, a modular industrial building panel for a car factory game asset kit.

@3dassets408 tris · 6 ↓
Hall Wall Cladding Bay (Car Factory Production Line)

Hall Wall Cladding Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall cladding bay in profiled white steel sheet, a modular industrial building panel for a car factory game asset kit.

@3dassets252 tris · 6 ↓
Causeway Watch Lodge (Bellroot Fen Floodward Marches)Animated

Causeway Watch Lodge (Bellroot Fen Floodward Marches)

Narrow watch lodge bridging a clear low causeway, with enclosed observation room, framed amber viewing lights, fitted desk and full roof over two masonry abutments.

@3dassets38.9k tris · 5 ↓
Flood Oath Hall (Bellroot Fen Floodward Marches)Animated

Flood Oath Hall (Bellroot Fen Floodward Marches)

Raised octagonal oath chamber with full conical reed roof, inward bench ring, joined perimeter piers and an open hinged entrance reached by supported stairs.

@3dassets26.8k tris · 5 ↓
Hall Roof Truss Bay (Car Factory Production Line)

Hall Roof Truss Bay (Car Factory Production Line)

Free 3D model of an 18 m parallel chord roof truss for a factory hall, a modular building girder for a car factory game asset kit.

@3dassets408 tris · 5 ↓
Gallery Arch Bay Lightwell Configuration (Gorgehold Survivor Gallery and Operations)

Gallery Arch Bay Lightwell Configuration (Gorgehold Survivor Gallery and Operations)

Same canonical gallery bay with deliberate central roof opening for the fitted daylight shaft.

@3dassets2.9k tris · 4 ↓
Great City Gatehouse (Fantasy MMO City And Townsfolk)Animated

Great City Gatehouse (Fantasy MMO City And Townsfolk)

Eight metre gatehouse for the city wall: two limestone blocks either side of an arched passage, a lifting iron portcullis in its runners, a pair of banded oak gate leaves and a crenellated fighting top over a brass city crest. Hand painted fantasy MMO city and RPG game asset.

@3dassets19.2k tris · 4 ↓

Similar assets

Changing Room Floor Panel (Community Sports Hall and Changing Rooms)

Changing Room Floor Panel (Community Sports Hall and Changing Rooms)

A 2 m changing room floor panel: a slip resistant grey base laid with sixteen white ceramic tiles and a blue skirting line along one edge. It carries the same floor ports as the hall panel, so a wet area tiles straight off a sprung floor.

@3dassets300 tris
Studio Floor Module (Music Recording Studio and Instruments)

Studio Floor Module (Music Recording Studio and Instruments)

A 1 m square floating floor module in oak boards on a resilient mat, 30 mm thick, with floor-left, floor-right, floor-front and floor-back ports at the edge midpoints so modules tile both ways across a room.

@3dassets384 tris
Escape Room Venue: Two Themed Rooms and Front of House (Escape Room and Puzzle Venue)

Escape Room Venue: Two Themed Rooms and Front of House (Escape Room and Puzzle Venue)

A working escape room venue on its own 1.2 m floor tiles, 14 by 9 m: two themed rooms side by side built from the pack's wall modules, the corridor between them and the front of house in front. The left room is a panelled study with the false bookcase door in its back wall, a...

@3dassets78.4k tris
Circle Balcony Front Section (Theatre Stage and Backstage)

Circle Balcony Front Section (Theatre Stage and Backstage)

A 3 m section of circle front: a bowed plaster face with gilt bands top and bottom and three crimson panels, a carpeted soffit 1.4 m deep behind it and a brass rail on two standards above.

@3dassets680 tris
Bar front panelling section (Bar, Pub and Brewery Taproom)

Bar front panelling section (Bar, Pub and Brewery Taproom)

A 1.2 m loose section of bar front panelling: a dark skirting plinth, three bevelled fielded panels in a rail and stile frame, corner stiles and a moulded capping rail.

@3dassets894 tris · 1 ↓
Greybox open grating floor panel 4 m (Modular Greybox Architecture Kit)

Greybox open grating floor panel 4 m (Modular Greybox Architecture Kit)

A 4 m open grating floor panel: steel edge frame with 24 bearer bars on a 0.16 m pitch, for plant decks, service voids and see-through walkway floors.

@3dassets324 tris
Carpet floor tile (Haunted House and Ghost Hunting Kit)

Carpet floor tile (Haunted House and Ghost Hunting Kit)

Thick carpet inset above a structural floor panel.

@3dassets216 tris
Gaming Floor (Casino Floor and Back Rooms)

Gaming Floor (Casino Floor and Back Rooms)

Gaming floor demonstration: a pit of blackjack, roulette, craps and poker tables with dealer chairs and stools on patterned carpet, a slot bank and machine row beyond, a bar with back bar and lounge seating, rope stanchions marking the pit, and the cashier cage on the back...

@3dassets20.9k tris · 44 ↓
Carpet floor slab, 1.2 m (Police Station and Detective Office)

Carpet floor slab, 1.2 m (Police Station and Detective Office)

The same 1.2 m floor slab finished in office carpet tile with a plastic edge trim on its right and front edges, for squad rooms and the private office.

@3dassets256 tris
Sprung Sports Hall Floor Panel (Community Sports Hall and Changing Rooms)

Sprung Sports Hall Floor Panel (Community Sports Hall and Changing Rooms)

A 2 m sprung maple sports hall floor panel, 34 mm deep, with the board joints picked out and two court lines painted edge to edge: a red line across it and a yellow line up it. Panels tile on a 2 m grid, so a hall of any size is laid by repeating them.

@3dassets216 tris
Air Start Unit (Airport Terminal and Ground Operations)Animated

Air Start Unit (Airport Terminal and Ground Operations)

Towable air start unit: a low turbine housing with louvred sides, an exhaust stack with a rain cap, a control panel, a large coiled delivery duct with reinforcing bands on the front deck, two road wheels, a jockey wheel and a named drawbar.

@3dassets1.4k tris · 1 ↓
Ringside Box (Travelling Circus and Big Top)

Ringside Box (Travelling Circus and Big Top)

A 2.8 x 1.9 m raised ringside box: a boarded deck with a red carpet, gilt corner posts and rails on three sides, and four bentwood chairs facing the ring. The ring side is left open.

@3dassets604 tris