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About
Bank sett: an excavated spoil fan running downslope from a dark tunnel mouth cut into a soil bank, with stones thrown out below. 3.12 x 1.59 x 4.71 m.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Badger sett entrance (Forest Trees and Woodland Plants)” asset in my project. Model: https://cdn.3dassets.dev/assets/3880/v1/model.glb Asset page: https://3dassets.dev/assets/temperate-forest-ecology-badger-sett-mound-201f26c3 Description: Bank sett: an excavated spoil fan running downslope from a dark tunnel mouth cut into a soil bank, with stones thrown out below. 3.12 x 1.59 x 4.71 m. - Dimensions (X × Y × Z): 3.124 × 1.59 × 4.709 metres - Triangles: 451 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/3880/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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Do I need Draco, Meshopt or KTX2 to load it?
Badger sett entrance (Forest Trees and Woodland Plants)
Bank sett: an excavated spoil fan running downslope from a dark tunnel mouth cut into a soil bank, with stones thrown out below. 3.12 x 1.59 x 4.71 m.