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About
A 780 mm life ring on a two arm bulkhead bracket, banded in four sectors with a grab line looped round it. Static geometry, and it carries no boat name, port or marking. Metre units, +Y up, the operator side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Life Ring on Bracket (Submarine Interior and Control Room)” asset in my project. Model: https://cdn.3dassets.dev/assets/36514/v1/model.glb Asset page: https://3dassets.dev/assets/submarine-interior-and-control-room-life-ring-on-brack-449f02bf Description: A 780 mm life ring on a two arm bulkhead bracket, banded in four sectors with a grab line looped round it. Static geometry, and it carries no boat name, port or marking. - Dimensions (X × Y × Z): 0.838 × 0.838 × 0.609 metres - Triangles: 2.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36514/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Life Ring on Bracket (Submarine Interior and Control Room)
A 780 mm life ring on a two arm bulkhead bracket, banded in four sectors with a grab line looped round it. Static geometry, and it carries no boat name, port or marking.