3DAssets.dev
Loading model…

About

A 6 m station platform module: a stone retaining face, a paved surface, a timber safety edging strip and painted coping marks. Chain modules end to end on the platform-a and platform-b ports. The module origin sits on the platform face at ground level, and the body runs toward +X away from the track. Platform surface at y=1.25, which is 0.75 m above a matching railhead. Place the face 1.62 m from the track centreline. Bounding size 3.40 x 1.26 x 6.00 m (X x Y x Z). Metre units, +Y up, +Z forward, resting at y=0. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Station platform module (Steam Era Railway and Rolling Stock)” asset in my project.

Model: https://cdn.3dassets.dev/assets/14752/v1/model.glb
Asset page: https://3dassets.dev/assets/steam-era-railway-and-rolling-stock-platform-module-e0cc0aef
Description: A 6 m station platform module with a stone face, timber edging and white coping marks.

- Dimensions (X × Y × Z): 3.401 × 1.26 × 6 metres
- Triangles: 348
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/14752/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Station platform module (Steam Era Railway and Rolling Stock)

A 6 m station platform module with a stone face, timber edging and white coping marks.

Download asset · 19.4 KB

More in Buildings & Architecture

Meadow Courier Post Office

Meadow Courier Post Office

A compact teal roof post office with timber framing, parcel sign and letter slot for cozy delivery games.

@3dassets600 tris · 1 ↓
Palisade Repair Brace (Fortified Compound Expansion)

Palisade Repair Brace (Fortified Compound Expansion)

Palisade Repair Brace: 2 × 1 × 0.16 m nominal survival truss assembly.

@3dassets72 tris
Signal Flag Mast (Fortified Compound Expansion)

Signal Flag Mast (Fortified Compound Expansion)

Signal Flag Mast: 0.25 × 3 × 0.25 m nominal survival post assembly.

@3dassets96 tris
Gate Latch Post (Fortified Compound Expansion)

Gate Latch Post (Fortified Compound Expansion)

Gate Latch Post: 0.25 × 1.2 × 0.25 m nominal survival post assembly.

@3dassets172 tris
Courtyard Sentry Shelter (Fortified Compound Expansion)

Courtyard Sentry Shelter (Fortified Compound Expansion)

Courtyard Sentry Shelter: 2 × 2.8 × 2 m nominal survival shelter assembly.

@3dassets1.8k tris
Perimeter Stair (Fortified Compound Expansion)

Perimeter Stair (Fortified Compound Expansion)

Perimeter Stair: 1 × 2.4 × 3 m nominal survival stairs assembly.

@3dassets240 tris
Perimeter Turn Platform (Fortified Compound Expansion)

Perimeter Turn Platform (Fortified Compound Expansion)

Perimeter Turn Platform: 2 × 0.2 × 2 m nominal survival platform assembly.

@3dassets740 tris
Perimeter Catwalk (Fortified Compound Expansion)

Perimeter Catwalk (Fortified Compound Expansion)

Perimeter Catwalk: 2 × 0.2 × 1 m nominal survival platform assembly.

@3dassets564 tris
Checkpoint Roof (Fortified Compound Expansion)

Checkpoint Roof (Fortified Compound Expansion)

Checkpoint Roof: 4 × 1 × 2 m nominal survival roof assembly.

@3dassets252 tris
Inspection Step (Fortified Compound Expansion)

Inspection Step (Fortified Compound Expansion)

Inspection Step: 1 × 0.6 × 1 m nominal survival stairs assembly.

@3dassets132 tris
Gatehouse Roof Walk (Fortified Compound Expansion)

Gatehouse Roof Walk (Fortified Compound Expansion)

Gatehouse Roof Walk: 4 × 0.3 × 2 m nominal survival platform assembly.

@3dassets3.1k tris
Gatehouse Rear Door (Fortified Compound Expansion)

Gatehouse Rear Door (Fortified Compound Expansion)

Gatehouse Rear Door: 2 × 2.4 × 0.25 m nominal survival wall assembly.

@3dassets1.6k tris

Similar assets

Station platform end ramp module (Steam Era Railway and Rolling Stock)

Station platform end ramp module (Steam Era Railway and Rolling Stock)

The platform module with a sloping end ramp closing the +Z end of a platform run.

@3dassets364 tris
Maglev Station Platform Pod (Sci-Fi City Towers and Skyways)

Maglev Station Platform Pod (Sci-Fi City Towers and Skyways)

A 16 m elevated maglev station module: the through guideway with a side platform each way on alloy brackets, glazed platform screen doors, amber edge strips, a lit canopy on columns, benches, planters and a name band.

@3dassets1.3k tris
Island platform module (Modern Rail and Metro Network)

Island platform module (Modern Rail and Metro Network)

A 6 m island platform module 6 m wide with a face each side, coping, safety line and tactile strip.

@3dassets592 tris
Side platform module (Modern Rail and Metro Network)

Side platform module (Modern Rail and Metro Network)

A 6 m side platform module 3.5 m wide with one face, a rear boundary wall and a tactile edge strip.

@3dassets352 tris
Edging stone stack (Garden Centre and Florist)

Edging stone stack (Garden Centre and Florist)

A banded stack of concrete edging: three courses of rounded top edgings laid with staggered joints on a timber bearer, banded twice, with two loose edgings leaning against the end.

@3dassets1.4k tris
Crew habitation module (Space Station and Docking Bays)

Crew habitation module (Space Station and Docking Bays)

A 9.2 m crew habitation module with a three-window nadir band, two external stowage racks on struts, standoff debris shields on the ram face, a grapple fixture and EVA rails on a white blanketed hull.

@3dassets4.1k tris
Stone Base Tower Platform (Feudal Japan Castle Town)

Stone Base Tower Platform (Feudal Japan Castle Town)

Free-standing 6 x 6 m sloped stone platform, all four faces fan-curved, carrying a turret.

@3dassets2.3k tris
Metro station with an island platform and units at both faces (Modern Rail and Metro Network)
Counter module 600 (Cafe, Bakery and Coffee Bar)

Counter module 600 (Cafe, Bakery and Coffee Bar)

A 600 mm cafe counter module on the stream counter-run grid: a recessed 100 mm plinth, a panelled timber customer face with a shaker inset, an open staff-side bay with a working shelf and a stone top with a bullnose front edge at 900 mm.

@3dassets664 tris
Tidal quay platform module

Tidal quay platform module

Two-metre limestone quay platform with capped edge blocks and a bronze mooring ring.

@3dassets196 tris
Settling pond edge module (Ore Processing and Haulage Plant)

Settling pond edge module (Ore Processing and Haulage Plant)

An 18 m module of settling pond edge: a compacted bank with a placed gravel beach, the water surface, a silt fence on stakes along the crest, a staff gauge at the water line, an outlet pipe through the bank to a headwall and a short handrail run.

@3dassets718 tris
Front counter module 600, timber fascia (Fast Food Counter and Drive-Thru)

Front counter module 600, timber fascia (Fast Food Counter and Drive-Thru)

The 600 mm counter module in the timber-look fascia finish; geometry is unchanged.

@3dassets1.2k tris