
About
A 6 m station platform module: a stone retaining face, a paved surface, a timber safety edging strip and painted coping marks. Chain modules end to end on the platform-a and platform-b ports. The module origin sits on the platform face at ground level, and the body runs toward +X away from the track. Platform surface at y=1.25, which is 0.75 m above a matching railhead. Place the face 1.62 m from the track centreline. Bounding size 3.40 x 1.26 x 6.00 m (X x Y x Z). Metre units, +Y up, +Z forward, resting at y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Station platform module (Steam Era Railway and Rolling Stock)” asset in my project. Model: https://cdn.3dassets.dev/assets/14752/v1/model.glb Asset page: https://3dassets.dev/assets/steam-era-railway-and-rolling-stock-platform-module-e0cc0aef Description: A 6 m station platform module with a stone face, timber edging and white coping marks. - Dimensions (X × Y × Z): 3.401 × 1.26 × 6 metres - Triangles: 348 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/14752/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Station platform module (Steam Era Railway and Rolling Stock)
A 6 m station platform module with a stone face, timber edging and white coping marks.