
About
Eight-passenger gondola cabin with red lower panels, wrap-around glazing, snow-capped roof, hanger arm and grip; two sliding doors on the +X side have named pivots. Dimensions 2.35 x 4.38 x 2.50 m (X x Y x Z). Metre units, +Y up, +Z front; grounded origin at the footprint centre. Named pivot nodes: door-rear at (1.14, 0.24, -0.58) m; door-front at (1.14, 0.24, 0.58) m. The grip sits 4.3 m above the skid pan: hang at cable height minus 4.3 m, so y = 3.7 on the 8 m datum. Door pivots are at the outer track ends; slide each door along Z away from the centre to open. Piste low-poly palette: snow white, ice blue, dark spruce, timber, safety orange, red, steel and charcoal. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Gondola Cabin (Ski Resort and Snow Park)” asset in my project. Model: https://cdn.3dassets.dev/assets/25953/v1/model.glb Asset page: https://3dassets.dev/assets/ski-resort-and-snow-park-gondola-cabin-21ad408a Description: Eight-passenger gondola cabin with red lower panels, wrap-around glazing, snow-capped roof, hanger arm and grip; two sliding doors on the +X side have named pivots. - Dimensions (X × Y × Z): 2.349 × 4.38 × 2.5 metres - Triangles: 248 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25953/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Gondola Cabin (Ski Resort and Snow Park) with my AI development tools?
How do I get started?
Which game engines and tools can I use Gondola Cabin (Ski Resort and Snow Park) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Gondola Cabin (Ski Resort and Snow Park) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Gondola Cabin (Ski Resort and Snow Park)
Eight-passenger gondola cabin with red lower panels, wrap-around glazing, snow-capped roof, hanger arm and grip; two sliding doors on the +X side have named pivots.