
Loading model
About
A 81 cm complete: maple deck with a kicked nose and tail, gripped top, printed underside, two trucks and four urethane wheels on their own axle nodes. Overall 0.205 x 0.162 x 0.810 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Named nodes on their own pivots: wheel-front-left, wheel-front-right, wheel-rear-left, wheel-rear-right. Skate Park and Street Sports / skatepark-lp-v1: faceted concrete, galvanised steel, maple and three sprayed accents, with embedded procedural concrete and timber maps and no custom shaders. Rigid node-transform clips: roll. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Complete Skateboard (Skate Park and Street Sports)” asset in my project. Model: https://cdn.3dassets.dev/assets/33528/v1/model.glb Asset page: https://3dassets.dev/assets/skate-park-and-street-sports-skateboard-82b91626 Description: A 81 cm complete: maple deck with a kicked nose and tail, gripped top, printed underside, two trucks and four urethane wheels on their own axle nodes. - Dimensions (X × Y × Z): 0.205 × 0.162 × 0.81 metres - Triangles: 348 - Animations: roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33528/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Complete Skateboard (Skate Park and Street Sports)
A 81 cm complete: maple deck with a kicked nose and tail, gripped top, printed underside, two trucks and four urethane wheels on their own axle nodes.