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About
A tiered rack of prefabricated pipe spools in shop primer: flanged straights, bends and a tee on three shelves of a bolted frame, with end stops, timber battens and a blank tag board. Overall 3.63 by 2.39 by 1.34 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the rack's footprint with the spools lying along X; it rests on y=0. Static rack; the spools do not lift out. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no shipyard, shipping line, shipbuilder, class society or equipment maker is named or depicted, no real vessel is reproduced, and every sign, plate and board face is left blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Pipe spool rack (Shipyard and Dry Dock)” asset in my project. Model: https://cdn.3dassets.dev/assets/37958/v1/model.glb Asset page: https://3dassets.dev/assets/shipyard-and-dry-dock-shipyard-and-dry-dock-pipe-spool-fec408f8 Description: A tiered rack of prefabricated pipe spools in shop primer: flanged straights, bends and a tee on three shelves of a bolted frame, with end stops, timber battens and a blank tag board. - Dimensions (X × Y × Z): 3.63 × 2.39 × 1.34 metres - Triangles: 684 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37958/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Pipe spool rack (Shipyard and Dry Dock) with my AI development tools?
How do I get started?
Which game engines and tools can I use Pipe spool rack (Shipyard and Dry Dock) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Pipe spool rack (Shipyard and Dry Dock) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Pipe spool rack (Shipyard and Dry Dock)
A tiered rack of prefabricated pipe spools in shop primer: flanged straights, bends and a tee on three shelves of a bolted frame, with end stops, timber battens and a blank tag board.