
Loading model
About
Gate entry post 1.5 m tall: a charcoal pedestal on a bolted base with an orange faced head, a twelve key pad, a card reader pad, a blank instruction plate and a status lamp on the cap. Free 3D model for self storage, warehouse and loading bay game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.30 by 1.52 by 0.28 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static post; the keys are modelled proud of the face and do not press. No storage company, van manufacturer or brand names, badges or artwork anywhere: every plate and label is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Access control keypad post (Self Storage Facility and Loading Bay)” asset in my project. Model: https://cdn.3dassets.dev/assets/34723/v1/model.glb Asset page: https://3dassets.dev/assets/self-storage-facility-and-loading-bay-self-storage-fac-009f905a Description: Gate entry post 1.5 m tall: a charcoal pedestal on a bolted base with an orange faced head, a twelve key pad, a card reader pad, a blank instruction plate and a status lamp on the cap. - Dimensions (X × Y × Z): 0.3 × 1.515 × 0.28 metres - Triangles: 504 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34723/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Access control keypad post (Self Storage Facility and Loading Bay)
Gate entry post 1.5 m tall: a charcoal pedestal on a bolted base with an orange faced head, a twelve key pad, a card reader pad, a blank instruction plate and a status lamp on the cap.