
Loading model
About
A 1.3 by 0.66 m folding timber field desk with a pair of binoculars, a notebook, a pen tray and a map sheet laid out on it. The map is abstract: blocks and a single track line, no real place and no lettering. Static geometry. Overall 1.394 x 0.985 x 0.755 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Safari Camp and Bush Lodge / safari-lp-v1: flat shaded canvas, timber, thatch, red dust, scrub, galvanised steel, charcoal and lamp glow, with embedded procedural timber and ground maps and no custom shaders. No people and no animals: the library has no skinned meshes, and the catalogue's savanna wildlife pack supplies the creatures. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Field Desk with Binoculars and Map (Safari Camp and Bush Lodge)” asset in my project. Model: https://cdn.3dassets.dev/assets/37701/v1/model.glb Asset page: https://3dassets.dev/assets/safari-camp-and-bush-lodge-field-desk-and-binoculars-89f6223e Description: A 1.3 by 0.66 m folding timber field desk with a pair of binoculars, a notebook, a pen tray and a map sheet laid out on it. The map is abstract: blocks and a single track line, no real place and no lettering. Static geometry. - Dimensions (X × Y × Z): 1.394 × 0.985 × 0.755 metres - Triangles: 276 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37701/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Field Desk with Binoculars and Map (Safari Camp and Bush Lodge)
A 1.3 by 0.66 m folding timber field desk with a pair of binoculars, a notebook, a pen tray and a map sheet laid out on it. The map is abstract: blocks and a single track line, no real place and no lettering. Static geometry.