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About

Original weathered survival wall. Nominal envelope 2m wide, 2.4m high, 0.22m deep; applied framing, handles or rails can extend beyond this. Construction: form wall; pattern batten; mat wood; opening double-window. Metres, +Y up, +Z front; grounded at y=0. Structural-edge ports on nominal left and right boundaries; 2m modules use a centred grid origin. Door/hatch and cabinetry leaves use named local pivots when present. Static geometry only: no rig, animation, collision, physics or gameplay. Empty storage shells are intentionally lootable. CC0; AI-generated geometry.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Cottage Double Window Wall (Rural Scavenging Settlements)” asset in my project.

Model: https://cdn.3dassets.dev/assets/10090/v1/model.glb
Asset page: https://3dassets.dev/assets/rural-scavenging-settlements-cottage-double-window-wal-7b6a1392
Description: Cottage Double Window Wall: 2 × 2.4 × 0.22 m nominal survival wall assembly.

- Dimensions (X × Y × Z): 2 × 2.4 × 0.36 metres
- Triangles: 2.4k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/10090/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Cottage Double Window Wall (Rural Scavenging Settlements)

Cottage Double Window Wall: 2 × 2.4 × 0.22 m nominal survival wall assembly.

Download asset · 148.5 KB

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