
Loading model
About
Telepresence robot with a wheeled base, a slim pole and a panning video screen head. Dimensions 0.50 by 1.60 by 0.30 m (X by Y by Z). Origin at the footprint centre, resting on y = 0; metres, +Y up, +Z forward. Named pivots: wheel-left at (-0.2, 0.13, 0); wheel-right at (0.2, 0.13, 0); head at (0, 1, 0). Rigid node-transform clips: wheel-roll and tilt. No skinning. No collision or navigation data. Wheels roll and the screen pans about the pole top. The pole is static. Original design for the robots and drones kit.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Telepresence Bot (Robots and Drones Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/38992/v1/model.glb Asset page: https://3dassets.dev/assets/robots-and-drones-kit-telepresence-bot-8593ffe4 Description: 1.7 m telepresence robot with rolling wheels for office scenes. - Dimensions (X × Y × Z): 0.496 × 1.6 × 0.3 metres - Triangles: 368 - Animations: wheel-roll, tilt - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38992/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Telepresence Bot (Robots and Drones Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Telepresence Bot (Robots and Drones Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Telepresence Bot (Robots and Drones Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Telepresence Bot (Robots and Drones Kit)
1.7 m telepresence robot with rolling wheels for office scenes.