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About
Heavy quadruped carrier with a top cargo bay under a lift lid and a panning sensor head. Dimensions 0.97 by 1.24 by 1.60 m (X by Y by Z). Origin at the footprint centre, resting on y = 0; metres, +Y up, +Z forward. Named pivots: head at (0, 0.89, 0.55); lid-cargo at (0, 0.97, -0.45). Rigid node-transform clips: open, close and tilt. No skinning. No collision or navigation data. The cargo lid lifts on its back edge and the head pans. Legs are static posing geometry. Original design for the robots and drones kit.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Quadruped Carrier (Robots and Drones Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/38986/v1/model.glb Asset page: https://3dassets.dev/assets/robots-and-drones-kit-quadruped-carrier-0e896099 Description: 1.4 m quadruped carrier with cargo lid for logistics scenes. - Dimensions (X × Y × Z): 0.97 × 1.24 × 1.6 metres - Triangles: 860 - Animations: open, close, tilt - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38986/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Quadruped Carrier (Robots and Drones Kit)
1.4 m quadruped carrier with cargo lid for logistics scenes.