
About
1960s three-box saloon. Bounds 2.000 x 1.498 x 4.767 metres (X/Y/Z). Nose +Z, up +Y, wheel axles X. Wheels, doors, bonnet and pickup tailgate have named pivots where present. Clips: wheel-roll, doors-open, bonnet-open. Rigid node transforms, no skinning. No collision or navigation data. Blank signage; no manufacturer designs or branding.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “1960s three-box saloon (Road Car Showroom Lineup)” asset in my project. Model: https://cdn.3dassets.dev/assets/15115/v1/model.glb Asset page: https://3dassets.dev/assets/road-car-showroom-lineup-classic-1960s-saloon-8b53eb20 Description: 1960s three-box saloon, an original generic design in a cohesive showroom palette. - Dimensions (X × Y × Z): 2 × 1.498 × 4.767 metres - Triangles: 9.1k - Animations: wheel-roll, doors-open, bonnet-open - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/15115/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}1960s three-box saloon (Road Car Showroom Lineup)
1960s three-box saloon, an original generic design in a cohesive showroom palette.