
About
The till drawer unit with the drawer pulled out on its slide, showing the coin cups and the sprung note clips in the tray. Same case and tray as the closed unit with the named drawer node translated along the slide axis. Dimensions 0.42 by 0.12 by 0.74 m (X by Y by Z). Metre units, +Y up, customer side toward +Z, resting on y=0. Named pivoted nodes: till-drawer. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Till drawer unit, drawer open (Retail Store Fixtures and Mall)” asset in my project. Model: https://cdn.3dassets.dev/assets/25319/v1/model.glb Asset page: https://3dassets.dev/assets/retail-store-fixtures-and-mall-till-drawer-unit-open-cea35d89 Description: The till drawer unit with the drawer pulled out on its slide, showing the coin cups and the sprung note clips in the tray. - Dimensions (X × Y × Z): 0.42 × 0.116 × 0.743 metres - Triangles: 1.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25319/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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Do I need Draco, Meshopt or KTX2 to load it?
Till drawer unit, drawer open (Retail Store Fixtures and Mall)
The till drawer unit with the drawer pulled out on its slide, showing the coin cups and the sprung note clips in the tray.