
About
A mid-mall kiosk cart 2.0 m long: a chamfered timber counter carcass on castors with a glazed display case, an overhead canopy on four posts and a blank sign panel. Trades from the middle of a concourse; the sign panel is blank and the case is framed glazing. Dimensions 2.10 by 2.39 by 0.90 m (X by Y by Z). Metre units, +Y up, customer side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Concourse kiosk cart (Retail Store Fixtures and Mall)” asset in my project. Model: https://cdn.3dassets.dev/assets/25374/v1/model.glb Asset page: https://3dassets.dev/assets/retail-store-fixtures-and-mall-kiosk-cart-a91b7a4d Description: A mid-mall kiosk cart 2.0 m long: a chamfered timber counter carcass on castors with a glazed display case, an overhead canopy on four posts and a blank sign panel. - Dimensions (X × Y × Z): 2.1 × 2.39 × 0.9 metres - Triangles: 2.4k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25374/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Concourse kiosk cart (Retail Store Fixtures and Mall)
A mid-mall kiosk cart 2.0 m long: a chamfered timber counter carcass on castors with a glazed display case, an overhead canopy on four posts and a blank sign panel.