
About
A 900 mm solid top range: a heavy cast plate with concentric machined rings and a lifting centre plug, a three-dial fascia and a glazed oven below. Overall 0.91 by 1.08 by 0.93 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. Named node oven-door pivoted on the bottom hinge line. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Solid top range (Restaurant Kitchen and Dining Room)” asset in my project. Model: https://cdn.3dassets.dev/assets/16410/v1/model.glb Asset page: https://3dassets.dev/assets/restaurant-kitchen-and-dining-solid-top-range-2e00c579 Description: A 900 mm solid top range: a heavy cast plate with concentric machined rings and a lifting centre plug, a three-dial fascia and a glazed oven below. - Dimensions (X × Y × Z): 0.912 × 1.082 × 0.934 metres - Triangles: 2.5k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/16410/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Solid top range (Restaurant Kitchen and Dining Room)
A 900 mm solid top range: a heavy cast plate with concentric machined rings and a lifting centre plug, a three-dial fascia and a glazed oven below.