
About
A 1.5 m preparation table with a full stainless undershelf, a rear upstand and a slung drawer on runners. Overall 1.51 by 1.03 by 0.74 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. Named node drawer pivoted on its slide axis. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Prep table with undershelf and drawer (Restaurant Kitchen and Dining Room)” asset in my project. Model: https://cdn.3dassets.dev/assets/16422/v1/model.glb Asset page: https://3dassets.dev/assets/restaurant-kitchen-and-dining-prep-table-undershelf-8776f404 Description: A 1.5 m preparation table with a full stainless undershelf, a rear upstand and a slung drawer on runners. - Dimensions (X × Y × Z): 1.512 × 1.03 × 0.736 metres - Triangles: 1.3k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/16422/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Prep table with undershelf and drawer (Restaurant Kitchen and Dining Room)
A 1.5 m preparation table with a full stainless undershelf, a rear upstand and a slung drawer on runners.