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About
A 2 m painted blockwork wall module 3.6 m tall for a swimming baths hall: a tiled dado on the wet face with a blue band over it, a glazed clerestory strip high up and a dark capping rail. Modules butt end to end on the 2 m grid. Ports wall-left and wall-right sit at the module ends at mid height, and the wet face is +Z. Metre units, +Y up, the water or user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Baths Wall Module (Public Swimming Baths and Poolside)” asset in my project. Model: https://cdn.3dassets.dev/assets/35241/v1/model.glb Asset page: https://3dassets.dev/assets/public-swimming-baths-and-poolside-baths-wall-module-2aba7a75 Description: A 2 m painted blockwork wall module 3.6 m tall for a swimming baths hall: a tiled dado on the wet face with a blue band over it, a glazed clerestory strip high up and a dark capping rail. Modules butt end to end on the 2 m grid. - Dimensions (X × Y × Z): 2 × 3.6 × 0.2 metres - Triangles: 304 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35241/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Baths Wall Module (Public Swimming Baths and Poolside)
A 2 m painted blockwork wall module 3.6 m tall for a swimming baths hall: a tiled dado on the wet face with a blue band over it, a glazed clerestory strip high up and a dark capping rail. Modules butt end to end on the 2 m grid.