
About
Glazed timber framed greenhouse with a low pitched roof, staging benches and a hinged door. Dimensions 5.26 × 2.98 × 4.57 m (X × Y × Z). Footprint centred origin resting at ground level. Metres, +Y up, +Z front. Named pivot nodes: door at -0.55, 0.00, 2.10. Five by 4.3 metres and 2.9 m to the ridge. The door is the one animated node. Glazing is dark static panelling with no transparency, and the plants on the benches do not move. Rigid node-transform clips: open and close. No skinning. Pixel Modern family palette (warm white, light oak, soil brown, charcoal, slate blue, sage, coral, mustard and a screen cyan) with 32 px nearest filtered maps on every surface. Free 3D model for a modern farming game: pixel art 3D built low poly, CC0 and ready for Unity, Godot, Unreal, three.js and Blender. Original design with blank painted panels; no brands, logos or copied artwork.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Greenhouse (Pixel Modern Farm)” asset in my project. Model: https://cdn.3dassets.dev/assets/29098/v1/model.glb Asset page: https://3dassets.dev/assets/pixel-modern-farm-greenhouse-dc53db56 Description: Glazed timber framed greenhouse with a low pitched roof, staging benches and a hinged door. - Dimensions (X × Y × Z): 5.26 × 2.98 × 4.575 metres - Triangles: 420 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29098/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Greenhouse (Pixel Modern Farm) with my AI development tools?
How do I get started?
Which game engines and tools can I use Greenhouse (Pixel Modern Farm) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Greenhouse (Pixel Modern Farm) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Greenhouse (Pixel Modern Farm)
Glazed timber framed greenhouse with a low pitched roof, staging benches and a hinged door.