
About
The shield plate is a nine-point heater outline puffed through three rings and backed by a slightly larger gold rim plate, with a domed boss and two cross bands on the face. Three swept arcs of the blue material orbit it at three tilts: the pack has no alpha blending, so a bubble is drawn as ribs rather than as a transparent shell. Bounding size 0.54 by 0.50 by 0.31 m; metres, +Y up, +Z forward. Origin: free, at the centre of the shield plate, which is also the centre of the bubble arcs, because a collectible like this is hung in mid-air at whatever hover height the level needs and a base origin would put it on the floor. The geometry surrounds the origin, reaching 0.249 m below it and 0.249 m above it. Clips: bob (2.6 s), spin (3.0 s). Rigid node animation only: named nodes with translation, rotation and scale clips, no skinned rig and no skeleton. No collision volumes and no navigation data. Opaque materials throughout; the pack uses no alpha blending and no transmission.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Shield bubble pickup (Pickups and Collectibles)” asset in my project. Model: https://cdn.3dassets.dev/assets/19891/v1/model.glb Asset page: https://3dassets.dev/assets/pickups-and-collectibles-shield-bubble-2b8cd684 Description: Iron heater shield with a gold rim, cross bands and a domed boss, held inside three arcs of blue energy that stand in for a bubble no alpha channel could draw. - Dimensions (X × Y × Z): 0.541 × 0.497 × 0.311 metres - Triangles: 794 - Animations: bob, spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19891/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Shield bubble pickup (Pickups and Collectibles)
Iron heater shield with a gold rim, cross bands and a domed boss, held inside three arcs of blue energy that stand in for a bubble no alpha channel could draw.