3DAssets.dev
Loading model…

About

The same slab outline split at y=-0.02, with each half sheared sideways and given an opposing tilt so the fracture line reads clearly. The rune rides on the upper half only, so it is visibly incomplete, and three shed chips float around the gap. Useful as the failed or half-collected state of the intact stone. Bounding size 0.36 by 0.54 by 0.10 m; metres, +Y up, +Z forward. Origin: free, at the gap between the two halves, where the intact stone centre used to be, because a collectible like this is hung in mid-air at whatever hover height the level needs and a base origin would put it on the floor. The geometry surrounds the origin, reaching 0.269 m below it and 0.269 m above it. Clips: bob (3.2 s), spin (4.0 s). Rigid node animation only: named nodes with translation, rotation and scale clips, no skinned rig and no skeleton. No collision volumes and no navigation data. Opaque materials throughout; the pack uses no alpha blending and no transmission.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Broken rune stone (Pickups and Collectibles)” asset in my project.

Model: https://cdn.3dassets.dev/assets/19928/v1/model.glb
Asset page: https://3dassets.dev/assets/pickups-and-collectibles-rune-stone-broken-c01bfe96
Description: The rune stone snapped across the middle: the two halves hang apart at opposing tilts with the rune broken between them and three chips shed around the break.

- Dimensions (X × Y × Z): 0.36 × 0.537 × 0.099 metres
- Triangles: 260
- Animations: bob, spin
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19928/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Broken rune stone (Pickups and Collectibles)

The rune stone snapped across the middle: the two halves hang apart at opposing tilts with the rune broken between them and three chips shed around the break.

Download asset · 15.0 KB

More in Props & Furniture

Tripwire Bell (Undercity Sewers and Thieves Den)

Tripwire Bell (Undercity Sewers and Thieves Den)

Small fictional alarm bell and a visible low cord; supplied as a static prop.

@3dassets584 tris
Spike Trap Plate (Undercity Sewers and Thieves Den)

Spike Trap Plate (Undercity Sewers and Thieves Den)

Static fictional trap plate with nine tapered spikes; no mechanism or game logic.

@3dassets324 tris
Dog Kennel (Undercity Sewers and Thieves Den)

Dog Kennel (Undercity Sewers and Thieves Den)

Open-front timber kennel with a two-slope roof and raised dry floor.

@3dassets648 tris
Guard Post (Undercity Sewers and Thieves Den)

Guard Post (Undercity Sewers and Thieves Den)

Compact watch station with a protected timber front and inspection lantern.

@3dassets3.6k tris
Fake Wall Panel (Undercity Sewers and Thieves Den)

Fake Wall Panel (Undercity Sewers and Thieves Den)

Removable brick-faced concealment panel on rear timber battens.

@3dassets324 tris
Jewellery Tray (Undercity Sewers and Thieves Den)

Jewellery Tray (Undercity Sewers and Thieves Den)

Small wooden display tray carrying two rings and a curved chain.

@3dassets1.3k tris
Coin Sacks (Undercity Sewers and Thieves Den)

Coin Sacks (Undercity Sewers and Thieves Den)

Two tied cloth purses with rounded bodies and gathered necks.

@3dassets2.4k tris
Map Of City (Undercity Sewers and Thieves Den)

Map Of City (Undercity Sewers and Thieves Den)

Flat parchment city diagram with a street grid and one marked district; no real geography.

@3dassets1.5k tris
Den Weapon Rack (Undercity Sewers and Thieves Den)

Den Weapon Rack (Undercity Sewers and Thieves Den)

Timber equipment rack with three original generic blades and leather grips.

@3dassets1.8k tris
Disguise Rack (Undercity Sewers and Thieves Den)

Disguise Rack (Undercity Sewers and Thieves Den)

Freestanding costume rail with three hanging garments and broad felt hats.

@3dassets1.3k tris
Wanted Poster Wall (Undercity Sewers and Thieves Den)

Wanted Poster Wall (Undercity Sewers and Thieves Den)

Brick wall covered with five blank abstract portrait notices, without names or readable text.

@3dassets2.0k tris
Stew Pot (Undercity Sewers and Thieves Den)

Stew Pot (Undercity Sewers and Thieves Den)

Open cooking pot with a visible stew surface and raised carrying bail.

@3dassets1.1k tris

Similar assets

Rune stone (Pickups and Collectibles)Animated

Rune stone (Pickups and Collectibles)

Irregular stone slab 0.42 m tall with a four-stroke violet rune carved proud of both faces, three chipped nodules on its edges and two patches of moss.

@3dassets304 tris
Apartment Armoured Door (Lootable Apartment Interiors)Animated

Apartment Armoured Door (Lootable Apartment Interiors)

Apartment Armoured Door: 0.94 × 2.1 × 0.07 m nominal survival door assembly.

@3dassets268 tris
Wardrobe Hanging Carcass (Lootable Apartment Interiors)

Wardrobe Hanging Carcass (Lootable Apartment Interiors)

Wardrobe Hanging Carcass: 1.2 × 2 × 0.6 m nominal survival cabinet assembly.

@3dassets152 tris
Bookcase Broken Back (Lootable Apartment Interiors)

Bookcase Broken Back (Lootable Apartment Interiors)

Bookcase Broken Back: 0.9 × 1.8 × 0.3 m nominal survival cabinet assembly.

@3dassets156 tris
Apartment Mail Cubbies (Lootable Apartment Interiors)Animated

Apartment Mail Cubbies (Lootable Apartment Interiors)

Apartment Mail Cubbies: 1 × 0.8 × 0.25 m nominal survival cabinet assembly.

@3dassets244 tris
Apartment Radiator (Lootable Apartment Interiors)

Apartment Radiator (Lootable Apartment Interiors)

Apartment Radiator: 0.9 × 0.65 × 0.15 m nominal survival machine assembly.

@3dassets760 tris
Apartment Curtain Track (Lootable Apartment Interiors)

Apartment Curtain Track (Lootable Apartment Interiors)

Apartment Curtain Track: 2 × 0.08 × 0.08 m nominal survival beam assembly.

@3dassets36 tris
Apartment Loot Lockbox (Lootable Apartment Interiors)Animated

Apartment Loot Lockbox (Lootable Apartment Interiors)

Apartment Loot Lockbox: 0.45 × 0.3 × 0.35 m nominal survival cabinet assembly.

@3dassets176 tris
Apartment Hidden Wall Cache (Lootable Apartment Interiors)

Apartment Hidden Wall Cache (Lootable Apartment Interiors)

Apartment Hidden Wall Cache: 0.4 × 0.6 × 0.15 m nominal survival cabinet assembly.

@3dassets132 tris
Apartment Escape Ladder (Lootable Apartment Interiors)

Apartment Escape Ladder (Lootable Apartment Interiors)

Apartment Escape Ladder: 0.5 × 2.4 × 0.15 m nominal survival ladder assembly.

@3dassets320 tris
Damage rune (Pickups and Collectibles)Animated

Damage rune (Pickups and Collectibles)

Toothed stone rune disc 0.4 m across with twelve iron teeth round the rim and three stacked red chevrons struck into both faces. The attack-up buff token.

@3dassets392 tris
Runestone Conservatory Stone Garden Golem

Runestone Conservatory Stone Garden Golem

A static squat stone gardener with articulated looking limbs, mossy shoulders and a glowing chest rune.

@3dassets896 tris