
About
The same body and lid, with the lid authored at its open angle and five crystals of two colours and different sizes lying in the well. Place it where a box has already been opened, or run close to shut it in front of the player. Bounding size 0.44 by 0.52 by 0.37 m; metres, +Y up, +Z forward. Origin: ground contact at y=0, centred on the footprint, because the box still stands on its base with the lid thrown back. Clips: close (1.2 s), open (1.2 s). Rigid node animation only: named nodes with translation, rotation and scale clips, no skinned rig and no skeleton. No collision volumes and no navigation data. Opaque materials throughout; the pack uses no alpha blending and no transmission.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Iron lockbox, open (Pickups and Collectibles)” asset in my project. Model: https://cdn.3dassets.dev/assets/19953/v1/model.glb Asset page: https://3dassets.dev/assets/pickups-and-collectibles-lockbox-open-ab4e60ed Description: The lockbox with its lid standing open at 95 degrees and five crystals lying inside. The opened state, with a `close` clip that shuts it again. - Dimensions (X × Y × Z): 0.44 × 0.518 × 0.374 metres - Triangles: 716 - Animations: close, open - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19953/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Iron lockbox, open (Pickups and Collectibles)
The lockbox with its lid standing open at 95 degrees and five crystals lying inside. The opened state, with a `close` clip that shuts it again.