
About
The belly and the shoulder are one smoothed lathe in the red material, so the flask reads as full of draught rather than as tinted glass; the frosted neck above it is a second lathe and the cork a short tapered cylinder driven into it. A gold band circles the waist, a second the neck ring, and a blank label panel is fixed to the front. The label carries no lettering of any language. Bounding size 0.26 by 0.33 by 0.26 m; metres, +Y up, +Z forward. Origin: free, at the centre of the flask, because a collectible like this is hung in mid-air at whatever hover height the level needs and a base origin would put it on the floor. The geometry surrounds the origin, reaching 0.166 m below it and 0.166 m above it. Clips: bob (2.4 s), spin (3.0 s). Rigid node animation only: named nodes with translation, rotation and scale clips, no skinned rig and no skeleton. No collision volumes and no navigation data. Opaque materials throughout; the pack uses no alpha blending and no transmission.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Health potion (Pickups and Collectibles)” asset in my project. Model: https://cdn.3dassets.dev/assets/19877/v1/model.glb Asset page: https://3dassets.dev/assets/pickups-and-collectibles-health-potion-6c1e3ed8 Description: Round-bellied health flask 0.35 m tall: red draught in a bulbous body with a gold waist band, a frosted neck, a blank paper label and a driven cork. - Dimensions (X × Y × Z): 0.264 × 0.332 × 0.257 metres - Triangles: 576 - Animations: bob, spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19877/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Health potion (Pickups and Collectibles) with my AI development tools?
How do I get started?
Which game engines and tools can I use Health potion (Pickups and Collectibles) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Health potion (Pickups and Collectibles) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Health potion (Pickups and Collectibles)
Round-bellied health flask 0.35 m tall: red draught in a bulbous body with a gold waist band, a frosted neck, a blank paper label and a driven cork.