
Loading model
About
Bay identification sign on a 2.8 m galvanised post: a blue plate with a modelled two digit number, a red banner strip above it and a blank cream instruction card below, with a yellow painted base collar. Overall 0.74 by 2.62 by 0.34 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. Static sign; the numerals are modelled geometry rather than a texture. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no maker, courier or brand marks anywhere, and every livery and sign is invented.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Loading bay number sign (Parcel Depot and Sorting Hall)” asset in my project. Model: https://cdn.3dassets.dev/assets/34812/v1/model.glb Asset page: https://3dassets.dev/assets/parcel-depot-and-sorting-hall-parcel-depot-and-sorting-36150cf2 Description: Bay identification sign on a 2.8 m galvanised post: a blue plate with a modelled two digit number, a red banner strip above it and a blank cream instruction card below, with a yellow painted base collar. - Dimensions (X × Y × Z): 0.74 × 2.62 × 0.34 metres - Triangles: 220 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34812/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Loading bay number sign (Parcel Depot and Sorting Hall)
Bay identification sign on a 2.8 m galvanised post: a blue plate with a modelled two digit number, a red banner strip above it and a blank cream instruction card below, with a yellow painted base collar.