3DAssets.dev
Loading model…

About

A ball mill: a long 5.2 m bolted shell on trunnion bearings with a central gear guard driven by pinion gearboxes both sides, a feed spout chute, a discharge trommel over a cyclone feed sump with a pump skid and riser, and a handrailed platform. Dimensions 17.15 by 6.74 by 11.22 m (X by Y by Z), metre units, +Y up, +Z forward, resting on y=0. Named pivot nodes: mill-shell. The mill shell rotates about the X axis. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Ball mill with central drive (Ore Processing and Haulage Plant)” asset in my project.

Model: https://cdn.3dassets.dev/assets/13401/v1/model.glb
Asset page: https://3dassets.dev/assets/ore-processing-and-haulage-plant-ball-mill-53210c99
Description: A ball mill: a long 5.2 m bolted shell on trunnion bearings with a central gear guard driven by pinion gearboxes both sides, a feed spout chute, a discharge trommel over a cyclone feed sump with a pump skid and riser, and a handrailed platform.

- Dimensions (X × Y × Z): 17.15 × 6.74 × 11.22 metres
- Triangles: 5.4k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/13401/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Ball mill with central drive (Ore Processing and Haulage Plant)

A ball mill: a long 5.2 m bolted shell on trunnion bearings with a central gear guard driven by pinion gearboxes both sides, a feed spout chute, a discharge trommel over a cyclone feed sump with a pump skid and riser, and a handrailed platform.

Download asset · 256.0 KB

More in Props & Furniture

Mural Billboard Panel (Hero Shooter Harbour Payload)

Mural Billboard Panel (Hero Shooter Harbour Payload)

Free 3D game asset: a 3.7 m mural billboard for a hero shooter harbour map, a plaster panel with abstract coral and yellow shapes on steel legs.

@3dassets692 tris · 1 ↓
Stone Fountain (Hero Shooter Harbour Payload)

Stone Fountain (Hero Shooter Harbour Payload)

Free 3D game asset: a 4 m stone fountain for a hero shooter harbour square, a round basin with a raised bowl and a coral finial.

@3dassets994 tris · 1 ↓
Low Planter Wall (Hero Shooter Harbour Payload)

Low Planter Wall (Hero Shooter Harbour Payload)

Free 3D game asset: a 3.4 m low plaster planter wall for a hero shooter harbour map, with a terracotta capping and seven shrubs in the bed.

@3dassets1.5k tris · 1 ↓
Shipping Crate Stack (Hero Shooter Harbour Payload)

Shipping Crate Stack (Hero Shooter Harbour Payload)

Free 3D game asset: a stack of three painted shipping crates for a hero shooter harbour map, 2.9 m tall with steel corner posts and pale labels.

@3dassets1.3k tris · 1 ↓
Harbour Crane (Hero Shooter Harbour Payload)Animated

Harbour Crane (Hero Shooter Harbour Payload)

Free 3D game asset: a 4.5 m harbour crane for a hero shooter map, a yellow column with a turning jib, a counterweight and a hanging hook. Rigid node spin clip, no skeleton.

@3dassets1.4k tris · 1 ↓
Street Lamp (Hero Shooter Harbour Payload)

Street Lamp (Hero Shooter Harbour Payload)

Free 3D game asset: a 3.9 m harbour street lamp for a hero shooter map, a cast column with a curved arm and a glowing globe under a blue shade.

@3dassets724 tris · 1 ↓
Cafe Parasol (Hero Shooter Harbour Payload)

Cafe Parasol (Hero Shooter Harbour Payload)

Free 3D game asset: a 2.7 m cafe parasol for a hero shooter harbour map, eight coral and white panels on a timber pole with a weighted foot.

@3dassets724 tris · 1 ↓
Cafe Chair (Hero Shooter Harbour Payload)

Cafe Chair (Hero Shooter Harbour Payload)

Free 3D model of a stylized cafe chair for a hero shooter harbour map, 1 m tall with a yellow seat and back and blue rails.

@3dassets560 tris · 1 ↓
Crane Pot Arm (Wilderness Survival Camp)

Crane Pot Arm (Wilderness Survival Camp)

Crane Pot Arm: original weathered survival equipment with explicit construction and metre-scale dimensions.

@3dassets608 tris · 1 ↓
Tripod Pot Hanger (Wilderness Survival Camp)

Tripod Pot Hanger (Wilderness Survival Camp)

Tripod Pot Hanger: original weathered survival equipment with explicit construction and metre-scale dimensions.

@3dassets720 tris · 1 ↓
Round Cafe Table (Hero Shooter Harbour Payload)

Round Cafe Table (Hero Shooter Harbour Payload)

Free 3D model of a stylized round cafe table for a hero shooter harbour map, 0.85 m across and 0.79 m high on a steel column.

@3dassets424 tris
Fruit Crate (Hero Shooter Harbour Payload)

Fruit Crate (Hero Shooter Harbour Payload)

Free 3D model of a stylized timber fruit crate for a hero shooter harbour map, 0.7 m wide with five round fruits heaped above the rim.

@3dassets1.2k tris

Similar assets

Semi-autogenous grinding mill (Ore Processing and Haulage Plant)

Semi-autogenous grinding mill (Ore Processing and Haulage Plant)

A semi-autogenous grinding mill: an 8 m bolted shell with flanged heads on trunnion bearings and concrete piers, a girth gear in a guard driven through a pinion motor, a feed chute, a discharge trommel, lube skids and handrailed platforms.

@3dassets5.2k tris
Meshing spur gear pair on a plate (Animated Mechanisms Kit)Animated

Meshing spur gear pair on a plate (Animated Mechanisms Kit)

Twenty tooth and twelve tooth spur gears meshing on a bolted back plate with bearing bosses, an amber guard ring around the large gear and a terminal box.

@3dassets1.1k tris
Ball Bearing (Scavenger’s Loot Library)

Ball Bearing (Scavenger’s Loot Library)

Ball Bearing, an original survival prop measuring 0.11 × 0.01 × 0.11 m.

@3dassets3.9k tris
Reclamation Yard: Long-handle bolt cutters

Reclamation Yard: Long-handle bolt cutters

Static workshop bolt cutters with paired grips, articulated-looking steel linkage and opposed cutting jaws.

@3dassets500 tris
Long-nose conventional sleeper (Long-Haul Trucking and Truck Stop)Animated

Long-nose conventional sleeper (Long-Haul Trucking and Truck Stop)

Long-nose conventional sleeper in an original generic highway freight family.

@3dassets6.8k tris
Long-handle truck wash brush (Long-Haul Trucking and Truck Stop)

Long-handle truck wash brush (Long-Haul Trucking and Truck Stop)

Long-handle truck wash brush in an original generic highway freight family.

@3dassets60 tris
Counter guard screen (Fast Food Counter and Drive-Thru)

Counter guard screen (Fast Food Counter and Drive-Thru)

A 1.2 m clear counter guard on two chamfered stainless posts with cast feet and a pass gap under the pane.

@3dassets512 tris
Drive-thru order point (Fast Food Counter and Drive-Thru)

Drive-thru order point (Fast Food Counter and Drive-Thru)

A drive-thru order point: a post-mounted head with a blank order display, a speaker grille, a call button and a raked rain hood, on a cast base.

@3dassets1.0k tris
Drive-thru payment window module (Fast Food Counter and Drive-Thru)Animated

Drive-thru payment window module (Fast Food Counter and Drive-Thru)

A 1.2 m drive-thru payment window bay: an insulated wall module with a sliding glazed leaf, a fixed pane, a bullnose transaction sill, a card terminal on the reveal and a raked canopy.

@3dassets1.5k tris
Drive-thru collection window module (Fast Food Counter and Drive-Thru)Animated

Drive-thru collection window module (Fast Food Counter and Drive-Thru)

A 1.2 m drive-thru collection window bay: an insulated wall module with a sliding glazed leaf, a deep heated pass shelf, two overhead lamps in a housing, a bag hook rail and a raked canopy.

@3dassets1.7k tris
Drive-thru lane kerb, straight (Fast Food Counter and Drive-Thru)

Drive-thru lane kerb, straight (Fast Food Counter and Drive-Thru)

A 1.2 m straight drive-thru lane kerb, 250 mm wide and 120 mm high, chamfered on the top edge with a painted top line, a reflective stud and a moulded joint at the coupling face.

@3dassets264 tris
Drive-thru lane kerb, 90 degree curve (Fast Food Counter and Drive-Thru)

Drive-thru lane kerb, 90 degree curve (Fast Food Counter and Drive-Thru)

A 1.2 m radius 90 degree drive-thru lane kerb built from ten faceted radius units, with the painted top line following the curve.

@3dassets1.5k tris